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A jam submission

Have Some Tea?View game page

Brewing tea... to help.
Submitted by BroodyGaming — 1 day, 3 hours before the deadline
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Have Some Tea?'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.5564.556
Presentation#14.8894.889
Creativity#14.7784.778
Story#14.8894.889
Gameplay#24.1114.111
Horror#34.2224.222
Theme#34.4444.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Witching Hour in your game?
Main character is a witch like character, brewing up tea!

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Brewing mini game and animal companion used as the save point.

Did you create your game in RPG Maker?

Yes

Does your game contain AI-generated assets?

No

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Comments

(+1)

This was gorgeous! The story kept me on the edge of my seat, and the visuals were so good. I'm so impressed with the whole thing, especially the tea making system. It had me craving tea and I had to get up and get some before continuing hahaha

Also I love all the little animations! It made the game feel alive, especially with all of the characters. Some of the scenes were so cleverly done, great job!

Developer(+1)

Ahh thank you!!! The amount of tea I drank while MAKING this would flood my house lol. I'm really glad you enjoyed it and thank you for giving it a go! I feel like I learned a lot about images/button making and crafting a playable mini game of sorts from the ground up. Stoked to be able to take that into future games. 

Submitted(+1)

At first, the game felt too slow and not really up my alley. After a while, however, it clicked, and by the end it felt worth the time spent.

Gameplay, though slow and simple, started to feel methodical and carried a purpose.

As soon as I understood what's going on, the game became unnerving (in a good sense), invoking uneasiness and tension—the kind of horror I find really good. I think it worked so well, because at first you can't really tell if it will actually go that route.

Music also worked well to enhance the feeling.

I think you've done a great job with this one! Thank you for your game!

Developer

Thank you!! I'm glad you liked it. It's definitely slow burn haha, especially for a jam game. It's so tricky to find that balance, I'm glad ppl are willing to hear it out. When writing it I hit like day 3 and was like "oh shit no ones even died yet, wtf am I doing..." and just tried to trust the process. But really learned a lot, which is always my goal with jam games. Thanks again for giving it a go and for a lovely comment! 

Submitted(+1)

I was immediately in love with this game!
Is there any possibility of WASD controls? It hurts (a lot) to use my arrow keys with my setup. Literally the only reason I am not playing the game right now.

Developer(+1)

thanks! I know there are ways but I’ve never done it. This is a good excuse to learn, but don’t wait for me haha. You can move via clicking if that’s easier! You can play the whole game with just the mouse. 

Submitted(+1)

Not a plug or anything, but this is the one I found and used. Was super easy to setup! You just turn it on, add the buttons you want to the list and voila. It comes with controller support too, and is completely free! ^,.^

(If you want)
https://reflector88.itch.io/custom-controls

(MAYHAPS SOME SPOILERS AHEAD!!!)

Chevie strikes again with another peak game!!!

This was a real treat to play. I don’t usually comment on games, but I liked this game so much that I’m coming out of my shell.

First off, the artsy side. As expected, this game looks and sounds really good, and the unsettling aspects hit pretty hard. I really loved the parallax backgrounds changing to signify the time of day! It made having most of the game take place on one map feel a lot less monotonous and more immersive (which makes sense for a cozy horror game that involves getting to know people!).

Second, the writing. The characters were really endearing, and I genuinely felt bad when their physical and mental states worsened as the days went on. There was so much dread building up to the twist, and it really did pay off. Like, you sort of know what might happen, but hope it doesn’t (and then it does!).

And finally, the gameplay! I’m just going to gush over this because the entire tea making portion was really cool. This is all in RPGMaker, and I can’t imagine how hard it was to get working (and it paid off pretty well!). I really liked the little quality of life bits in the tea making segment (like the text reminding you what each thing is! 10/10 would’ve mixed up the drawers without it.). My only complaint is that the tea making is a bit slow, but that’s probably just me liking things done fast XD. I’d love to see a devlog on how you actually got this system working. I’ve got an inkling as to how, but I’m just curious lol.

All in all, this game was peak. 10/10. :)

(The cat bumps this up to 11/10.)

Developer (1 edit) (+1)

Ahh thank you so much Limin!! this means so much, coming from someone who makes such wonderful polished games. This was such a nightmare to make lol but I feel I learned a lot and *finally* have (i think) mastered the Button Image plugin that comes with MZ. Making a dev log would be interesting! I always get so negative and self deprecating when I talk about my work, the last time I tried to film one I just didn't post it cuz it felt like 20 minutes of me being like "this is how I did X, but now that I say it it sounds really simple and you probably knew it already and and and" and like that's just obnoxious to listen to lol. BUT it's a good thought. I'll ping you if I do.

This one was such a slow burn! I'm really glad the characters are resonating with people. I don't even often give my characters names tbh, so it was nice to really sink into some actual deeper character work this time. Although, hot damn, dealing with those bust images was such a pain lol. 

Thank you again for your lovely words! It means so much. And *yes*!! The witchy lady has to have a cat! Fun fact, that's the sprite I used for the cat in Invasive Species back in the day! <3