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[HTML5] [JavaScript] The Social Layer Indie Games Have Been Waiting For — Founding Cohort Now Open

A topic by jayme@inzone created May 20, 2026 Views: 187 Replies: 4
Viewing posts 1 to 3

Building a game is hard. Getting people to play it is harder. Most platforms make you figure out both on your own — then take 30% or more of what you earn.

InZone is the social layer mobile indie games never had. We plug directly into your existing HTML5 or JavaScript game — no rebuilding, no touching your mechanics — and add everything that makes a game spread. Challenges, leaderboards, share cards, AI-powered in-game chat, and a coin economy where you keep 90% of every transaction.

We're selecting a small founding cohort of developers to launch together. Your community meets theirs. Discovery happens across games, not just within them. And every developer in the cohort goes live at the same time — so the platform feels alive from day one.

In a month, we grew to 10k users, added 12 games by developers with +1mm downloads and +1B play sessions. And we're launching in two weeks.

If this sounds like what you've been looking for — Let's chat.

https://inzone.ai/devs

https://discord.gg/Srb9f2HV

You lost me with the (in)famous word "AI"...

(1 edit) (+1)

Respect that!
The AI chats comes with an optional end point you could ignore but if it is about the vibe, no pb!

Yeah, that's a pity, I really hoped you had something better for developers.
Being an option is still a no to me, it should never have been implemented in my opinion if you really wanted to please indies.


Thanks for the polite reply :-)

Of course!

Thank you for your polite response and for letting me know.

Don't want to take too much of your time here but quick questions; why would an optional AI feature be a turn off for you? I understand that if it was imposed as an enhancement to your game it would be unfortunate because it would've meant you didn't have a full control over your art/experience but if you have the option to build without, why wouldn't you?