Really enjoyed it! The mechanic of hoovering stuff up was a fun twist on the "survivors" style combat. While I never really built a strategy around what I was hoovering up, with some tweaks I could really see selectively choosing to hoover stuff up in situations being very fun, though just grabbing everything I could was already fun so *shrug* haha. The upgrade screen worked, but constantly had me accidently buying an upgrade each time the round ended - perhaps a short "Returning to shop" screen might help alleviate that. But yeah, real fun - great work!
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Plunderbuss's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #27 | 3.944 | 4.714 |
| Audio | #43 | 3.586 | 4.286 |
| Accessibility | #53 | 3.227 | 3.857 |
| Controls | #63 | 3.347 | 4.000 |
| Overall | #63 | 3.364 | 4.020 |
| Theme | #73 | 3.227 | 3.857 |
| Originality | #91 | 3.108 | 3.714 |
| Graphics | #100 | 3.108 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.1.stable
Theme Interpretation
You are a pirate who's racking up a huge bounty by plundering with a blunderbuss.
Wildcards Used
Baggage
Include an inventory system
Discord Username(s)
dumbydino
GWJ Participation Level
This is our first Godot Wild Jam
Team Size
2







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