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The Rangefinder's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #41 | 1.543 | 5.000 |
| Polish | #42 | 0.926 | 3.000 |
| Gameplay | #43 | 0.926 | 3.000 |
| Theme Implementation | #43 | 1.543 | 5.000 |
| Overall | #43 | 0.977 | 3.167 |
| Visuals | #44 | 0.617 | 2.000 |
| Audio | #46 | 0.309 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme implementation
In the game you must navigate through dangerous waters and find your way to the open ocean.
Special Object addition
The rangefinder needle is the core of the game, being the source of the information required to properly navigate.
What tools and 3rd party assets did you use?
I used Unity to develop the game, and Gimp/Aseprite to draw the assets and textures.
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Comments
On an ultrawide screen, I can't find a way to close the Navigation for Dummies book. I guess there would be an X at a corner of the page, if the corners were on screen :D! Try to make vertical FOV constant? Anyway, thanks for teaching rangefinder usage, cool idea!
Yep, that'll do it. I have a 16:9 monitor, and I forgot to toggle a setting that would make UI elements scale properly on different aspect ratios. It's always irritated me that it's not the default setting, and I always forget :). Thanks for playing!
Had to rename the data folder for it to work. Interesting concept. Took a bit to figure out what I'm supposed to do, but I got there ^^ Wish I had a turnable ruler on the map
For sure, there was always meant to be a ruler but I ran out of time. Thanks for tipping me off about the file names, that should be fixed now.