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Spinny Pew Pew's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #161 | 1.980 | 2.800 |
| Fun | #162 | 1.838 | 2.600 |
| Accessibility | #169 | 1.697 | 2.400 |
| Originality | #170 | 1.838 | 2.600 |
| Audio | #171 | 1.414 | 2.000 |
| Overall | #181 | 1.576 | 2.229 |
| Controls | #185 | 1.414 | 2.000 |
| Theme | #198 | 0.849 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.2 and 4.6.1
Theme Interpretation
You are a bounty hunter who is attacking a giant and receives money from hurting it.
GWJ Participation Level
1
Team Size
1
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Comments
I am always a sucker for Tron vibes - so big fan of your game's aesthetic! I do wish there was a bit more feedback to hitting the boss (and to the player getting hit), but I think this game is fun and I dig the retro Tron vibes!
There's a really great idea here, would love to see it fleshed out a bit more! The aesthetic has a very nice retro vibe and the gameplay reminds me of a "3D" version of Tempest. Really cool!
Audio was way too loud for me so i would have liked a way to turn it off or down in game and I wasn't sure exactly what i was aiming at but i liked the movement controls and the upgrades were nice.
Love the retro look and music, and the gameplay is pretty fun if simple. I did find it quite frustrating to realise my hp slowly runs out over time it felt like it devalued learning to dodge the enemy's attacks.
Nice work, anyway, and solo on your first jam, amazing!