As others have said, the art and attention to detail here is absolutely stunning! Really enjoyed the general setting and the death screen are incredible for something you did in a week. Really well done.
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APEX-11: Shadow Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 3.686 | 3.686 |
| Theme | #3 | 4.000 | 4.000 |
| Art | #3 | 4.571 | 4.571 |
| Gameplay | #3 | 3.714 | 3.714 |
| Sound | #9 | 3.143 | 3.143 |
| Originality | #12 | 3.000 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game. Art is an awesome standout. The robots really spiked my anxiety whenever I was spotted
The art for the death screens is awesome, which works out well because I ended up seeing those a lot.
you always make great art , some good mechanics but i found the game a bit difficult with the one hit kill and some of the placements mixed with the controls sometimes not being spot on but overall great job for a weekend, this game does have a ton of potential post jam and reminds me of a game in the ufo 50 collection
was a tough one but got through , yeah my only issues is the crouching and jumping on ladders can be a bit finnicky and did not know could pass through enemies by shooting them / was not sure how to do the boss fight at first more of player accessibility things . really like the visuals for the death screen and the checkpoint system , wish the gun recharge was a bit faster . would be interesting fleshed out with some more abilities metroidvania style great job on the game for few days
Nice! I lost a thousand times before beating it, definitely a well balanced game. I really liked the mechanics with your weapon and the variety of elements. Superb game design!






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