for this jam I am planning a narrative adventure and have been using claude opus 4.6 to iterate on the story, I hope to share it soon. interested to hear about other workflows people used to make their game.
i have the same results with sonnet, it seems not quite as good at coding as opus but it is slightly faster and much cheaper so i usually try to use that. sometimes i will switch to opus if it is a more complex task or just ask opus to look over things.
i have not used gemini as much for code but i really like the nano banna image generator they have, i am using that to make our games our cover art.