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A jam submission

BraindalaView game page

A unique top-down shooter.
Submitted by Nathan Wiles (@NathanWiles13), wileskt — 2 minutes, 58 seconds before the deadline
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Braindala's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#24.5944.594
Audio#243.7813.781
Overall#293.6963.696
Fun#363.7503.750
Accessibility#433.3443.344
Graphics#523.8753.875
Controls#543.4383.438
Theme#873.0943.094

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6

Theme Interpretation
Bounties are quests to earn coins for killing enemies.

Wildcards Used

Baggage

Include an inventory system

Starstruck

Implement shooting stars into your game

Discord Username(s)
grennington, ntwiles

GWJ Participation Level
1

Team Size
3

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

This was quite a game! Very interesting concepts, a great intro tutorial, fantastic art, and a great gameplay loop. 

Will you be working on this post jam?

Submitted(+1)

This is a lot o content for a short jam and the modular weapon is a very cool mechanic! I was a bit confused if there was a difference between the green and purple weapon though. Still, a very unique idea I'd like to see in a full game!

Submitted(+1)

Very unique game! I didn't quite manage to properly figure out what the colour orbs did but I made it work ahaha. I very much loved the art!

Submitted(+1)

Really cool and unique gameplay system! I love building modular stuff!! The rock-paper-scissors(?) system isn't very intuitive, though, and it would be nice to have more time to test the build first (especially near the end). Also at one point black enemies were shooting black bullets against a black background. But overall, great entry!

Submitted(+1)

I got stuck, I think I’m just bad at the game. What I was able to play was very intriguing, and I’d love it if the game had just a smidge more of a hint about what to do to open doors. Just could not seem to open the double prong door. Pretty sure I’m stupid XD

I like the graphics, and the music was a bopper. Just wish I could have experienced more!

Well done!

Submitted(+1)

The trippy scifi theme was so well executed! Something about seeing brains is both horror inducing and fascinating at the same time. The weapon combination system was super cool and I thought the puzzles that stemmed from it were great. Overall wonderful and delightfully unique game!!!

Submitted(+1)

Wow, this is a really interesting implementation of a modular weapon system. 

It feels very dynamic but I was never really sure what difference the colored weapons made, outside of opening the doors. 

I loved that combining the multi nodes created different weapon configurations. Didn't realize until after the boss that I could pretty much make a super cannon with the right ordering!

The boss design was a solid combination of the other elements of the game, cumulating into the final fight. A  boss health bar element would be nice addition, I couldn't get close enough to see how far along I was. 

The music, art, and SFX all blend to create a really cool cosmic brain environment.

Great work!

Submitted(+1)

I enjoyed playing it! I like how we can make our own tools.

Viewing comments 28 to 21 of 28 · Next page · Last page