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A jam submission

the bounty hunterView game page

Submitted by whymel? (@whyyyymel) — 1 hour, 44 minutes before the deadline
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the bounty hunter's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#213.7954.000
Graphics#254.2164.444
Controls#573.3733.556
Theme#593.4793.667
Overall#683.3283.508
Fun#803.0573.222
Originality#1172.8463.000
Accessibility#1172.5302.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4

Theme Interpretation
You play a Bounty Hunter in a western SF world

GWJ Participation Level
2

Team Size
1

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Comments

Submitted

The low poly and the colors work way too well together. thats’s beautiful, and the music fits perfectly with it.  The whole thing creates an incredible atmosphere.


We only had one week, but I would’ve loved to see the same thing with several bosses.Thanks for this one

Submitted

Wow, what a stylish aesthetic, and paired with the music, the vibes are immaculate! Pretty short and easy to cheese, though. Could also really use some audio settings; it booted up pretty loud for me.

Submitted

The game keeps trying to capture my mouse but it can’t do it right, it gets stuck making me look all the way up. so i couldn’t really have any shot. Might be a linux problem

The graphics and audio are very nice.

Submitted

Really cool aesthetic and vibe! It might sound weird to say, but the player death animation looked really awesome. Also the bullet speed is perfect, I liked the sound when they whizz passed your head, it felt very immersive

Submitted

Loved the look and ideas in the mood, loved the simple and effective gameplay, nice job! Would have loved more pattern for the boss!

Submitted

I loved the high contrast colours, they work so well! It performed great in the browser for me. The music was epic.  In the end I hid behind a rock and sniped at el diablo until I got him. A bit cheap but he did murder my loved ones. That bastard.

Submitted

Art style is great, fun dash and shoot fps.  Maybe add an indicator in the opening text that you need to press SPACE to continue.  The fight itself was hard, but the music ramping up as I went along really made me wanna keep trying until I could beat him.  When the drum beat kicked in I really liked it haha.  Also maybe nerf the size of the balls that the boss shoots because it's a bit hard right now.  Great work!

Submitted

Love the colour and the overall look of the game