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Progress Update - Island Survival + RPG games


Greetings!

After thinking it through carefully, I have decided I must branch out into the wider world of gaming while still maintaining our current gaming niche alongside it. The goal is to avoid damaging the original course of the games as much as I can, while making titles that can (hopefully) stand on their own—even without the adult content.

WHAT AM I DOING NOW? The path I have chosen is to create a series of RPGs. I have a few specific ideas I want to make:

  1. An island survival game (a sequel to Cruise Quest).
  2. A medieval fantasy RPG set in a realm at war. In this world, the strong men are sent to the frontline, leaving the women, the elderly, and the weak behind. Instead of playing as a strong heroic protagonist, you play as the characters left behind, banding together to solve problems back at home (like a goblin infestation in a local village, etc.). This aims to be mostly a Mount & Blade-style sandbox.
  3. A semi-real-time, turn-based game set in a post-apocalyptic/dystopian environment. You gather survivors and rebels, fight enemies (or monsters?), and roam around the ruined world.

My Development Focus:

  • Reusable RPG Systems: I am focusing on making the RPG systems ready for multiple games in the future, so I am investing extra time into their details right now.
  • Emphasis on Characters: What I aim to innovate with these games is the emphasis on party members—their relationships, emotions, needs, and opinions. The characters will be voiced and will react dynamically to the world around them, simulating real people instead of just pawns in a puzzle game.

WOULD YOU HAVE RATHER SEEN A GAME LIKE SUNKISSED? I assume some of you would have preferred to see a game like Sunkissed, Diner Dreams, etc.

  1. I hope to insert a few smaller games like Sunkissed in between the development of these RPGs! Maybe a snowy vacation, a camping trip, or something else. I even have new characters reserved for those titles.
  2. The new RPGs will (obviously) still feature H-content.

MORE ABOUT THE ISLAND SURVIVAL GAME

  1. First and foremost, you are probably already asking yourself, "Am I going to see the Cruise Quest characters AGAIN!?" I began with them because they were already made, but I plan to add about 4–6 more characters to the game who are NOT from the original cast; they just aren't ready yet. The game will not focus solely on those original four.
  2. The game will have a narrative, story, and dialogue. It won't be exactly like Atomiquest; instead, dialogue and events will trigger naturally as relationships increase between characters.
  3. The game will allow for freedom of choice and won't lock you into one specific character, place, main goal, or playstyle.
  4. Fully Voiced: The game will be entirely voiced. Characters will react in real time to what happens to them, and all narrative pieces and dialogue will be fully voiced as well.
  5. There are plenty of different systems already implemented: Crafting, Exploration, Day & Night cycles, Traits, Leveling/Evolving, Turn-Based Combat, Survival, Foraging, and more.
  6. There will be a heavy emphasis on mystery and exploration. The island holds deep secrets, which you may try to uncover if you wish.
  7. Alternatively, you can simply focus on surviving, progressing interpersonal relationships, or trying to escape the island. The freedom of choice is yours.
  8. The game will also feature Karen, since she won the vote.

I hope you understand and are with me in this pivot. Yes, it might take a bit more time and be slightly less narrative-focused, but I encounter way too much friction when trying to publish adult games. Investing the bulk of my development time into "regular" games that can (hopefully) be "unofficially" patched with adult content later is a much smarter move to make from this point on.

Have a good one! Let me know what you think in the comments below!

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(+1)

I really like your games and prefer hear some good news about your new games at least once per month. I know it’s better focused on game than info but once per month it’s not a lot. Thank you for what you do🙂

(+3)

As long as your games will have a lot of Mommy content, they will continue to be fantastic ^^

(-4)

Improve the graphic please, stop use always the same characters you use from 10 years and they aren't related.

You can find better characters online free and easly, just think to metahuman or the new marketplace for unity and unreal.

Come on, we are in 2026.

(1 edit) (+2)

Whatever stock characters you speak of dont have animatable genitals, bones or blendshapes that allow the animations that are required for these games, facial expressions and so on, customizing their clothes and looks would be more costly limited and difficult and the tools would be very slow to work with and all so you can get an unrealistically smooth plastic looking face. Thats why I avoid it.

(+1)

I too would prefer games like sunkissed and Diner Dreams, I don't like grindy RPG games unless it has good scenes, gallery and cheats of course.

Also are the voices AI or real?

(+3)

I would love to see a game similar to Sunkissed, it was my favourite game of yours because i love playing as the son

(+1)

hello dear 

will there be like multiple different storylines and charcters? as you mentioned "karen" will be featuring? like different stories, different charcters and different H-contents ? it would be awesome.

When do you think it will be ready?

(1 edit)

Hard to say, byt its progressing every day

(1 edit) (+1)

3 month minimum

(+1)

I really liked Diner Dreams. Good mechanics that meshed well with your storytelling style and animation/art style. A game of similar (smaller) size that focused on expanding mechanics a bit more and balancing/polishing them would be a hit IMO, even without H content.

(1 edit) (+1)

other small businesses like car wash, laundromat/tailoring service, clothing store, pawn shop can offer some more variety in mechanics + really fun avenues for storytelling (pawn shop just lends itself to whacky people, car wash would be funny - how do we compete with the big $$$ one down the street? topless carwash? Anything that would add a sales mechanic (nice stochastic element that could be refined over time/with upgrades/training of employees)).

Another fun one would be managing like a pirate ship or a traveling merchant (set many hundreds of years in the past, or perhaps many hundreds into the future in SPAAAAACE!)

Or striking gold (or some made-up high value element) on a derelict farm that was inherited from a relative who passed away . Managing the mine and the miners (lol). 

Great ideas! I like how you think

(+2)

I think your games are on the right track, and I like the new things you're adding; they allow for better immersion in the story. Personally, I'd like to see more. It's about a mother and son, you know, the story excites me. You can see from the screenshots that you're putting a lot of work into it. I hope I can play it soon. 

I wish you can make more games like housewife but with replayable scenes also being able to change your clothes would be a huge plus. 

I like your every type of ideas;

Can you pls make a game like father sharing his wife (mother) with son (blood related- incest)??

Or, put some similar content in your current project or game??

Cant wait to see the game!!

Thank you!!

Cant Wait! 

I hope you add to sleeping sex content!

(+2)

Can't wait to see Karen again