Play DinoVille
DinoVille's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #21 | 3.305 | 3.875 |
| Overall | #55 | 2.905 | 3.406 |
| Concept | #56 | 2.985 | 3.500 |
| Enjoyment | #57 | 2.772 | 3.250 |
| Presentation | #72 | 2.558 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
6, Code: Syy1125, Binaryclock03, Holo Art: Marti, DataMusic and Sound: Walaby,
Software used
Godot, Photoshop, Aseprite
Use of the limitation
You are on a budget managing a town!
Cookies eaten
6 - estimation
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Comments
Cute little town builder game. Pretty great how much you were able to fit in on 3 days. I think some more startup money would have been a great edition because it's very difficult to start off and I was a little confused on where to put my first house and shop.
You guys put a lot of features into this game in just 3 days. Impressive!
Was pretty confusing at first, and I still don't fully understand the controls, but you can place 500 coffee shops so W game.
Nice art and nice music, but it's hard to understand what exactly you need to do to avoid falling into a debt hole at the start. I made about 4 attempts but they all ended in the same way.
Wow, ambitious city builder for a 3 day jam; great job!
I really liked your art and presentation. No doubt more time would be great to add polish.