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Nightfall Castle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #368 | 2.111 | 3.500 |
| Theme | #451 | 2.714 | 4.500 |
| Aesthetics | #515 | 2.563 | 4.250 |
| Music | #565 | 1.658 | 2.750 |
| Overall | #571 | 2.261 | 3.750 |
| Sound | #575 | 1.809 | 3.000 |
| Fun | #630 | 1.960 | 3.250 |
| Mechanics | #663 | 1.960 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Infuse Studio -Medieval Dungeon POLYGON - Horror Mansion Mixamo - Amy
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Comments
What's good:
- runs on older hardware
- is completable
- meets the theme by connecting a cable
- moderate spooky with hints of sinister intent (cages and bunnies are a red flag)
- the flashlight worked realistically in lighting and did not need new batteries every 10 secs
What's medium:
- the area is small (is it even named "tiny house" on the .exe) so there is not very much to do
What's not so good:
- the goal set by the game is to akquire the goblet but in the end this could be only a trap set by evil NPC. So the player possible lead her into her doom.
- I missed a little context - a story: who is the girl, what lore is known about the house, what is she doing out there alone etc.
- the end is open; we don't know what happens to the girl, who the watchers are, why they are doing it etc. Give closure or make a sequel.
- the player character gets a "magic book" which gets never used in any way
I think that you have a solid base with the wire connection mechanic. Would like to see more and would like to see more done with the train that is connected to the player.