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A jam submission

Fog BridgeView game page

A quiet narrative game about decoding messages, crossing fear, and building connection through the fog.
Submitted by hekyetmisbes — 46 minutes, 9 seconds before the deadline
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Fog Bridge's itch.io page

Results

CriteriaRankScore*Raw Score
Story#453.7314.375
Theme#1084.1574.875
Music#2692.9853.500
Overall#2773.1983.750
Fun#3062.9853.500
Aesthetics#3363.1983.750
Sound#3822.5583.000
Mechanics#4582.5583.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
3D Models - WOODEN LOG CABIN Sketchfab: https://sketchfab.com/3d-models/wooden-log-cabin-21bf3df011b147598cdb43fea839cef7 - PAPER PLANE Sketchfab: https://sketchfab.com/3d-models/paper-plane-99121fbec2a347639fb2ccad1a66533b Audio Sources - PAPER PLANE / FLIGHT SOUND Video: Human whistling (sound effect) 10 sound pack https://www.youtube.com/watch?v=AxP_AFB-Tw4 - HUH SOUND Video: **Huh - Sound Effect (HD) https://www.youtube.com/watch?v=WnedWItf0cY - PAPER / PAGE TURN SOUND Video: Page Turn Sound Effect! Flip Sound Effect! https://www.youtube.com/watch?v=-9lky-djA7w - BIRDS AMBIENCE Video: Sweet Bird Sound - Morning Sound Effect Garden Bird https://www.youtube.com/watch?v=hhz6AI45IQw - OWL AMBIENCE Video: Sound Effects - Owl Hooting Noise https://www.youtube.com/watch?v=tiWGHDihUYc

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Comments

Submitted(+1)

This is a nice, well-rounded, thoughtful, well-intentioned, calm... interactive movie, because the player has zero agency. He can the character not make to go away, consult a friend, call the guards, write his own ideas on the paper, ask for a sketch image, for the name of the other entity... he could only stop playing. And if he doesn't he is railroaded until the end. It's a sort of 3D visual novel without any choice.

Aside from that, of course it conveys a good message which is rarely heard in this times. It meets the connection theme perfectly. It is a likeable game which feels like a classic morally-guided fairy tale.

But not the missing agency but the stylistic gap between intro/outro and the gameplay itself is the actual weakness here, in my opinion. The video sequences are detailed and sophisticated which build high expectations, followed by a low poly game afterwards. I don't know whether you are a great artist or used AI for the video - but it has nothing to do with the real gameplay on the style level. I know several games which use a drawn story intro, too, but after that the games were more sophisticated than the intro (stylized -> PBR). In Fog Bridge, the change felt disparate and a step back.

It is still a good game because the message outshines all its flaws.

Developer

Thank you so much for taking the time to write such a thoughtful comment.

I completely understand your point about the lack of player agency and particularly the stylistic mismatch between the intro/outro videos and the actual gameplay. Fog Bridge was developed by me alone, and due to limited resources, I used free assets and received some help from AI during development. Because of that, I can definitely see how some visual or stylistic inconsistencies might appear in the final game.

Nonetheless, I’m glad that the game's message resonated with you. The narrative and the theme of connection were the most important aspects for me, so it means a lot that you understood and appreciated that side of it.

Thank you again for your honest feedback and kind words. Comments like this are very valuable to me and help me improve in future projects.

Submitted(+1)

I think this has potential! Definitely a great message. I wish there was more to the tasks I had to do in between the messages. Also, the Cypher for letter A is not the same as the one in the messages.

Well done! I feel like with more depth to the gameplay loop it could be a very interesting project!

Developer(+1)

Thank you so much for playing and for the thoughtful feedback! I’m really glad the message came through and that you see potential in the project.

You’re absolutely right about the gameplay loop needing more depth between the messages. Feedback like this is really helpful for improving the experience.

Thanks again for your kind words and encouragement!

Submitted(+1)

A beautiful story with a compelling message. Even though the gameplay loop was simple, it felt rewarding, and each loop I was itching for the next message to come in. Thanks for sharing your creativity and emotions, I really enjoyed this submission.

Developer

Thank you so much for your kind words. It really means a lot to hear that the story and its message connected with you. I’m especially happy that the simple loop still felt rewarding and kept you engaged until the next message. Your feedback genuinely motivates me, and I’m grateful you took the time to play and share such thoughtful impressions.

Submitted(+1)

It was a nice story. But the long intro and outro parts felt very artificial and were a little too long in my feeling. I liked the overall message int he game and the gameplay was ok. I still had fun and played through it. Thanks for the game.

Developer

I also think the storytelling videos are a bit long. I should have paid attention to that. Thanks for your feedback!

Submitted(+1)

I accidentally jumped off the world.

Then on day three I just fell through the world while I was standing at the table.  It was pretty funny in a way, I since everything disappeared I was like "wow, that fog really did thicken".  It took me a few moments to realize I'd just glitched through the ground like that.   

I was liking where the narrative was going, and I really liked the introduction sequence, but I didn't like the gameplay loop so much.

Developer

Sorry you ran into that! I joined the Game Jam quite late, so I didn’t have as much time to test the game as I would’ve liked. I’ll definitely work on fixing those kinds of issues in a future update.

I’m really glad you enjoyed the narrative direction and the intro sequence, though. And if the game managed to entertain you a bit, that makes me happy.

Also, yeah… the fog really is quite thick ahahaha.