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A jam submission

Connect or Die!View game page

Rig the quantum seed, hack the system, and stop the teenage mutant alien in its tracks before it digs in.
Submitted by Trollmeister — 23 hours, 8 minutes before the deadline
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Connect or Die!'s itch.io page

Results

CriteriaRankScore*Raw Score
Story#2372.4623.333
Theme#3343.2004.333
Music#3622.5853.500
Sound#3732.5853.500
Overall#5452.3393.167
Mechanics#5622.2163.000
Aesthetics#5712.3393.167
Fun#6611.8462.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Music by Karl Casey @ White Bat Audio, Bruno Ace by Google fonts

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Comments

Submitted(+1)

Nice spin to a simple mechanic! Great job!

Developer

Glad you liked it! Going for the simplest mechanic was indeed the theme for this year :)

Submitted(+1)

Nice game, took a second to figure out what i was doing but enjoyed it!

Developer(+1)

Thank you for playing! I do enjoy the thought, that I managed to make a playable game that other people enjoy to play. The game is a bit rough around the edges, of course. But it's a start.

Submitted(+1)

I love Glorp and the music :) 

No wonder Glorp has 3 hands, you need that many to beat all those damn ufos!

Developer(+1)

Imagine what you could do with three arms. No wonder that teenager menace overruns the solar system with ease! Thank you for playing, every bit helps with the war effort! :)

Submitted(+1)

I must say I do like the idea of it and the names of the difficulties (funneh). But I must say the connection felt here and there a bit clunky for me till i got a bit in it. Other than that great work for a solo dev.

Developer(+1)

Thank you for your kind words. You may know that those difficulty names are a nod to a little known game called Doom. This was clearly a doomsday scenario, so borrowing them felt like the right thing to do :) I will take another look at the drawing mechanics when time allows. I think there are some tweaks that can make connecting the dots feel more natural. 

Submitted(+1)

Interesting idea. I definitely had to turn down the difficulty until I could figure out how to play, but it became fairly intuitive after that. 

Developer

Thank you for playing! The default difficulty is quite harsh already. Tuning the difficulty turned out to be difficult, but I will look into it!