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You can't look up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality & Innovation | #1 | 4.333 | 4.333 |
| Overall | #8 | 3.817 | 3.817 |
| Audio | #22 | 3.521 | 3.521 |
| Fun & Game Design | #27 | 3.729 | 3.729 |
| Theme | #27 | 3.938 | 3.938 |
| Graphics | #70 | 3.562 | 3.562 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/vgonzalez/gamejam9-mountain-jumper
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Comments
Wow good game
Turning a literal camera restriction into the core mechanic is cool. The minimalist art style works well. This is an incredibly tight, original concept that works well.
My rating: 4:3:3:5:4
i like it interesting mechanic you made fun to play
I found the mechanics very innovative, it's a really fun game to play, congratulations :)
Thank you! gald you have fun
This is brilliant and fun! Well done. Creative, atmospheric, simple to understand and replayability assured when you miss a ledge and want to have one more go! Addictive. You're on to something...
Thank you, I hope so too
A very creative and excellent game! The visuals, tutorial guidance, difficulty, controls, sound effects, and gameplay are all very well done.
I especially like the sound the character makes when jumping, it really adds a nice touch and makes the movement feel more immersive.
I also noticed that after jumping, the character still moves toward the mouse direction, which greatly reduces the difficulty.
Overall, it’s a very fun game with a lot of potential. I hope there will be more levels in the future! !
Thank you! glad to hear you like that. The voice is mine with adjusted pitch, I was imitating "mario odyssey" jump feeling. And I added that influence during testing because some times it feels a little punishing with the impetus; but primary for the jumps that you made while touching a wall, because if you jump straight you can do nothing and if you jump forward, you immediately bounce back.
NICE GAME!!❣️ YOU CAN ALSO TRY MY GAME AS WELL , HOPE YOU WILL ENJOY IT❣️
Amazing! I found the game concept fun, and original. A gem in the rough, compared to a lot of the games in the jam!
I would give a proper review, but I am far too tired right now ( and probably wouldn't do it justice anyways ), but just know I have basically no complaints. ( I may give a more thorough review if I have the energy/time, as you most certainly deserve it! )
no problem, thanks for checking in!. But don't stress to much about it, the project is really short and somewhat buggy in the end.
Damn that was good. Can't even complain. Neat
aha, thank you!
The "you can't look up" mechanic is genuinely one of the most creative and unique ideas in this entire jam — turning a camera restriction into the core gameplay mechanic is brilliantly simple yet deeply engaging. The controls feel really smooth and responsive which shows real care went into the feel of the game, and the minimalist art style works perfectly with the concept. The fog detail on the bottom stage creating a natural fear of falling without a visible floor below is such a clever environmental design touch. Multiple people are calling this a potential winner and it's easy to see why! Adding a visible reset button in a future update would polish the experience further. Feel free to check out my sky platformer too 😊
But I loved it! The concept is brilliant, the sound effects are absolutely excellent and funny. It's a really great piece of work that deserves the rating I'm giving it ;)
ow, thanks, I really put effort in the sound effects.
One of the most unique game iv played overall. The art style is simple but yk 'SIMPLICITY IS THE KEY':D
oh thank you!, I'm glad to hear that
Really fun game! Unique idea and nice controls. Good job!
Glad you like the controls!! thanks
Great Idea! and fun gameplay, great Job!
Thank you!!
This is the most unique entry I have played yet. The art style is simple, but good 👍
Cool Game!
Thanks!
I love how unusual this gameplay is.
Great job!
Thank you!!
Nice game. On the bottom stage, I jumped over to the three pillars, and that constant fear of falling made it so intense. Wonderful design!
Thank you! Happy to know that! I was going to add floor there for the death trigger but because of the fog, It did not seem that deep, so I remove it to make it look like that.
his plan:
WOW! bro, que buen juego tienes aqui, gran trabajo. L a mecanica de no ver hacia arriba es bien interesante. Yo creo que ganas el jam.
aw, gracias bro!