I LOVE the artstyle of the game. The animations were really well done and the parallax background looks really good. The jumping was smooth but I'm not a big fan of the climbing mechanic. It tended to stop you in your tracks and break the flow. The text at the beginning was pretty hard to read. I feel like that could have been put in the description on the game page. Though the sound effects were nice and the music definitely has a prehistoric adventure vibe to it. Not too bad, well done!
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Dino Dash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #55 | 2.985 | 3.500 |
| Enjoyment | #75 | 2.345 | 2.750 |
| Overall | #81 | 2.372 | 2.781 |
| Concept | #92 | 2.345 | 2.750 |
| Use of the Limitation | #92 | 1.812 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Alihan - Artist RamkaF56 - Programer the_rouge_composer - Composer
Software used
Godot
Use of the limitation
We made the game without a budget, and if it's not enough, then you have to conserve ammo in the game.
Cookies eaten
120 saltine crackers






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