it is soooo laggyy i dont know why considering the simplicity of it
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CUBEROLL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1 | 4.091 | 4.091 |
| How well does the game fit the themes? | #3 | 4.091 | 4.091 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #4 | 3.364 | 3.364 |
| Gameplay | #5 | 3.364 | 3.364 |
| Audio | #6 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2h 50m
Comments
The game idea is really simple, but it's really fun and looks really beautiful! And all within less than 3 hours!! Well done :)
Beautiful and satisfying game! I especially love the clouds shadows on the meadows. Very simple and fun game loop, challenging enough to keep me playing. Love it!
Beautiful and satisfying game! I especially love the clouds shadows on the meadows. Very simple and fun game loop, challenging enough to keep me playing. Love it!
Really nice experience! I loved how physical the cube movement felt. The screen shake, sound and particles made it really satisfying to control, kind of giving it a slightly Katamari-like feel in a minimal way.
The meadow looks beautiful and the overall vibe is light and pleasant, which creates a great contrast with the heavy black cube.
I was curious about the green projectiles. At the moment they felt quite abstract, so it could be interesting if they were tied to something in the world, like insects or other meadow elements. It also made me think it could be nice to have some kind of collection goal.
Overall, there is a lot of potential here and it feels like a strong foundation for further development!



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