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Exit: Underground's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #508 | 2.093 | 2.833 |
| Story | #527 | 1.723 | 2.333 |
| Mechanics | #562 | 2.216 | 3.000 |
| Aesthetics | #571 | 2.339 | 3.167 |
| Music | #622 | 1.477 | 2.000 |
| Fun | #623 | 1.969 | 2.667 |
| Overall | #626 | 2.093 | 2.833 |
| Theme | #691 | 1.723 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Materials provided by engine plus 3D Models "free low poly Hands models" by GR.blend (https://skfb.ly/6TnEN) "Rat Enemy" by Hannah Schenk (https://skfb.ly/6ZtAu) Sound Effects "light hum" by seth-m (https://freesound.org/s/269721/) "City London Underground Train" by muse384 via Pixabay (https://pixabay.com/sound-effects/city-london-under-ground-train-24704/) — Pixabay Licence "City Train Braking" by Radio_fragola_gorizia via Pixabay (https://pixabay.com/sound-effects/city-train-braking-30629/) — Pixabay Licence Poster Textures Photos sourced from Unsplash (https://unsplash.com/license): - Akram Huseyn (@akramhuseyn) — https://unsplash.com/photos/brbF5FSnSgI - Eugene Chystiakov — https://unsplash.com/photos/b1Nn2sUeMHY - Afrian E. Prasetyo — https://unsplash.com/photos/WmooUB0UBoM - Hanin Abouzeid (@haninabz) — https://unsplash.com/photos/on8i8kW90TA
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Comments
v1.0.2 seemed to crash on launch for me so I ended up playing 1.0.1. Was able to make it to floor 8 and beat the game but I used a exploit where you could just go back and forward at the start of the corridor until the number gets high enough.
Some of the anomalies felt too subtle, but that's also likely the point of these games. That being said, this game still feels a little too similar to Exit 8, which I know it was inspired off of, but I feel you can definitely do more in a different direction to make the game unique
I am a sucker for anomaly games
nice game, I like the art style and aesthetics of the game, nice work, I like the design as well however I found it a bit repetitive, perhaps you could make it more maze like or perhaps some horror to make the player actually rush to run through the corridors haha, overall nice game
Yeah good comment. I had some more complex stuff planned and partly implemented but had to cut back and the tamer stuff was less complex and easier to leave in. Thanks for playing.
Unfortunately, I could not get your game running. I tried downloading both versions and both crashed.
Thanks for trying both, that is very useful to know that for you both has issues. There seems to be some variation. Could I ask your GPU model or manufacturer?
I have a RTX 5080. Really hope I'll get to play your game!
Played it and crossed the 8th room to get to the stairs. It was slightly laggy. Reminded me of the game 'Paragnosia'. Nice work !
Thanks for playing. Could you tell me if you tried the v0.0.1 zip which used the old renderer or the v.0.0.2 which used a beta build of LW 5.1 which I think avoided the crash but looked bad?
I played version 0-0-1 alpha. It did not crash for me though.
Could I ask your GPU? I'm trying to figure out if there is any things in common with crashes and non-crashes.
RTX 4060.