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[LFP][Senior][Game Developer]Looking for New Opportunity as a Game/Web developer &Animator

A topic by Winkle created May 27, 2026 Views: 85
Viewing posts 1 to 1

Hey everyone ๐Ÿ‘‹

I'm Saika Kisami — a game developer and 3D artist with 10+ years of industry experience. I work across the full production pipeline: gameplay engineering, 3D character art, rigging, animation, and backend/multiplayer systems.

- Engine & programming

Unity (C#) and Unreal Engine (C++) are my primary engines, taking projects from concept โ†’ production โ†’ launch across PC, mobile, console, and web. I've also shipped and prototyped games using Pixi.js, Phaser 3, and Cocos Creator.

- 3D art, rigging & animation

I create modular character assets (male & female) including clothing, hair, and facial hair. I do manual skin weight painting, topology optimisation for clean joint deformation, polycount reduction, and UV unwrapping. I rig and animate characters for both UE5 (Lyra/Mannequin skeleton) and Unity rigs.

What I've worked on

  • End-to-end game dev & rapid prototyping — FPS, RPG, strategy, casual, casino
  • Multiplayer & backend systems at scale (Node.js, MongoDB, Photon, Colyseus)
  • Modular 3D character pipelines — modeling, rigging, skinning, animation
  • Cross-platform optimisation — PC, mobile, console, web
  • Runtime rendering, performance profiling, engine/editor tooling
  • CI/CD build & release automation with Jenkins + Perforce/Git

Happy to connect around rendering techniques, character pipelines, performance optimisation, multiplayer architecture, or production-ready workflows.

Availability 20โ€“40 hrs/week

Rate from $20โ€“25/hr

Portfolio saika-kisami.vercel.app

Discord minian_toy

Telegram @hedgehog011