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A jam submission

Connected MovementView game page

Simple Speedrunning ragebaiting game, can you beat it?
Submitted by itching biryani — 53 seconds before the deadline
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Connected Movement's itch.io page

Results

CriteriaRankScore*Raw Score
Music#5761.6182.400
Theme#7141.6182.400
Sound#7221.2141.800
Story#7451.0791.600
Mechanics#7631.4832.200
Overall#7731.4832.200
Fun#7831.3482.000
Aesthetics#8181.0791.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
none

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Comments

Submitted

I think the core concept is really interesting. One idea I’d explore is adding some kind of constraint on how many times each block type can be used to complete a level. Right now, I found myself mostly relying on repeated 30px moves until I needed a few 5px adjustments. Limiting the number of 30px and 5px moves available could make the puzzles feel more deliberate and strategic. But regardless, good job!

Developer

i will think about this, thanks:)

Submitted

If you have time, we would love for you to try and rate our game. It can run in browser, but we recommend downloading.

/jam/gamedevtv-jam-2026/rate/4609813

Submitted

Interesting concept:) I enjoyed playing your game:)

Developer

Thanks:)