Play game
DeepWell: Mine and Rise's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #30 | 3.920 | 3.920 |
| Originality & Innovation | #69 | 3.440 | 3.440 |
| Audio | #88 | 3.040 | 3.040 |
| Overall | #110 | 3.152 | 3.152 |
| Fun & Game Design | #145 | 2.960 | 2.960 |
| Theme | #295 | 2.400 | 2.400 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/games/7c2d9c62-a357-469c-990e-4bceca18d086
Leave a comment
Log in with itch.io to leave a comment.






Comments
This game is really cute! I love these kinds of games where you go to collect and bring back as much as you can to trade in 👌
Really good job on this one!
VERY GOOD GAME BRO, WELL DONE , KEEP IT UP ❣️ YOU CAN ALSO TRY MY GAME AS WELL , HOPE YOU WILL ENJOY❣️
Appreciate hand-drawn artwork, and the mining loop makes for a unique first solo project. Expanding the ore hitboxes slightly and lowering the store prices or boosting gem values would make the upgrade progression feel much faster. Nice job.
Really good, man — the game progression is very well done, I liked it :)
Some math can be changed for the future but i appreciate you liked it!
Cute calming game
im not sure how to sell or if you can sell the gems you collected
good job!
You sell them to the king in the other screen!
VERY NICE GAME❣️ YOU CAN ALSO TRY MY GAME AS WELL , HOPE YOU WILL ENJOY❣️
THANKS. , yes im going thru every submition i with put yalls next
YES PLEASE 🙏 I HOPE YOU WILL ENJOY IT❣️
Congrats, the art is top-notch. And I like the idea I think it could have some hidden potential for a full release.
Great job!!
Really good! Love the art style the SFX and music work so well together. I found the mining a bit hard (not sure if I’m doing it wrong or if the hitbox on the ores is just small?). The progression is well balanced. Great work!
Would keep it on mind , i have my mouse a bit broken so i thought it was me more than anything but checking on other people i will make an update on those hitboxes , appreciated
Such a cool game! You, as a player, know what to do and know why you do it. Great job! I love the style, it's gorgeous!
Thank you so much!, i tried putting some text to indicate because i dont take it for granted i would have loved to make an intro but i was short on time
I really like the gameplay loop and the clear objective here. The graphics are great, too! I think it would really benefit from some more intense animations, VFX, and sound effects to make mining feel more punchy and impactful. Overall, it's a great experience, awesome work!
thank you so much! you dont know how hard was to make the mining sound , its was hand made
The concept is original, the art direction is appealing. The store prices are a bit high. Otherwise, great work, well done!
Yeah i know , i shouldnt have leaved the math for the last but i didnt have a lot of time to do try and error with those prices , but my recommendation is max out the rope and you get money more easy
The artstyle is so good, just a little suggestion, make the gems go for higher price to be able to upgrade fast.
I will make the upgrades cheaper in an update for the best , didnt had time for a lot of math testing or at least a save state , this game is made for short runs
Your game does seem to be complicated to make, it's amazing how you made it in 9 days. And I make 2d drawings to so I know how much time it takes to draw with such quality.
theme reverse, huh? Fair enough
I made the gameplay loop be about mining when you go up the well , you have to be down to go up
The game is nice, but it wasn’t immediately clear to me the correlation with the theme 'to the top' since you actually go down. That said, I would have liked fullscreen, and a brief tutorial in the quarry to understand how to collect the gems. All in all, nice game.
Yeah , i wanted to make a sort of rouguelite of runs of mining when only when you ascended the well , that's why theres no gameplay when you go down
Hi Guys , i encounter some minor bugs that didnt happend in the play test , like some timers having extra time or the hearts not visually dissapear , i will make sure to fix them the moment i can make an update , probably add an option of buying passes that let you get out early and getting out eary when theres free time in the well! Thank you C:
Liked:
Room for improvement:
Thank you so much! yeah its tricky to make a good upgrade math system without a lot of time for testing! will improve that in the future
Very nice graphics and idea, although it gets repetitive after a while. Everything is nicely put together and polished. I didn't come across a single bug. Very good job.
thank you very much , yeah i had to learn a lot of new stuff in 9 days for the game , i would had like to implement some more stuff , the concept can be greatly expanded on , maybe a save state so you can do short plays too , and maybe do the math for the upgrades a bit more advance , but I finished like 7 hours befores de jam ended
I really liked the art, congratulations!
thank you!! Im a 2d ilustrator , and VERY amateur game dev
cool art and very cozy game
I really like the art of your game! Very atari inspired , thank you c: