Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Growing Up North - JamView game page

Growing-Up North is a platforming-light puzzle game with atmosphere.
Submitted by Abdul (@AbdullahDe27554) — 12 hours, 40 minutes before the deadline
Add to collection

Play game

Growing Up North - Jam's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1312.8073.200
Fun & Game Design#1422.9823.400
Graphics#1652.8943.300
Originality & Innovation#1722.8943.300
Overall#1752.8593.260
Theme#2502.7193.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

(REQUIRED) Your game's gd.games url here.
https://gd.games/abdul-basir/growing-up-north

Leave a comment

Log in with itch.io to leave a comment.

Comments

Developer

WOOOOOOOOOOOOOOOOOOOOOOOOOOO BETTER THAN HALF OF ALL PEOPLE!!!!!!!!!!!!!!!!!! I AM OVER THE MOOOOOOOOOOOOOOOOOOOOOOOOOOOOON!

Submitted(+1)

GOOD GAME, WELL DONE!!❣️ YOU CAN ALSO TRY MY GAME AS WELL , HOPE YOU WILL ENJOY❣️

Developer

Thanks, if I have time I'll check it out!

Submitted (1 edit) (+1)

That's quite interesting. I think a smaller resolution would suit this game better, as now the map feels really empty. Cool entry!

Developer (1 edit)

Yeah, I'll update the game thoroughly after the Jam ( hopefully ). Other than that, thanks for the kind words!

Submitted(+1)


aw man, I got stuck... I was having a blast, I will try tomorrow; but the game was pretty good man. Nice ideas! and I want to know what happend. Good work!

Developer(+1)

Yeah... I made sure to remove every softlock, but since I pulled an all nighter just to finish day two and make the entirety of day three, I was too tired to notice this. From what I am aware of, it is the only softlock in the game ( and it being at the very end makes it all the more devastating to me ).

I will fix it once the jam is over, but thank you for playing the game!

Submitted (2 edits) (+1)

No problem I know it's because of the time limit in the jam. I really enjoy my time even with that soft lock, I want to finish it later.

Submitted(+1)

Step off of the switch instead of jumping. For some reason that works.

Submitted(+1)

Nice game. I love the chicks! well done

Developer

Thank you for the kind words!

Submitted(+1)

Hey Abdul, I went back again as your game deserved it. I couldn't get past the second chick. This happened the first time too. I jumped on it but then it dropped me and bounced up onto the ledge from the flower and I just couldn't time it or jump with it. I saw from the comments the screenshot of the next chick and I was glad to see someone else had gotten further. I  really like the game and would have continued to see all the variations of chick you have created. The atmosphere is chilly with the sparse soundscape and the colour palette, though minimal, works but does become repetitive when you get stuck like I did. Maybe have an easier jump using the second chick to teach the mechanic first then when it gets more challenging, it will at least be understood. If perhaps you zoomed in a little to the level, that would make it more mysterious which is the vibe the audio is giving too. I'm not sure if that helps but I would encourage you to try make the second chick easier and I would be delighted to try it again until I too can become master of Growing Up North! I hope this helps a little.

Developer (1 edit)

I noticed this long after I had already published and polished the game on Itch.io, so I sadly couldn't fix it. I can easily fix this by simply making so the chick has a bigger hitbox. I am sorry, as I was far too tired at the time to notice ( due to the deadline of the jam ).

I appreciate you for coming back and giving the game another try, and I will do my best to improve the project ( as I was planning to ) as much as I can. I am terribly sorry for any and all inconveniences.

Also, when it comes to the atmosphere, me and my brother worked tirelessly to make the game feel as good as it does. I think adding in a background, visual effects, more sound, and changing the level design ( to be more open ), can give it a better feeling of what we were going for.

Thank you for the honest advice, I too hope you can one day become a master of "Growing Up North"- my first attempt at a large public project with a deadline... ( oddly specific, but that's because I've made a couple large games before- although none of which are as good as GUN )