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Fire-Break's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Mechanics | #27 | 4.000 | 4.000 |
| Fun | #41 | 3.900 | 3.900 |
| Overall | #82 | 3.800 | 3.800 |
| Aesthetics | #123 | 3.800 | 3.800 |
| Sound | #129 | 3.350 | 3.350 |
| Story | #253 | 2.450 | 2.450 |
| Music | #380 | 2.500 | 2.500 |
| Theme | #484 | 2.650 | 2.650 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
No
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Comments
Had fun fighting forest fires! Very nice!
This is beautiful
1) you did isometric which is so so hard and people had a lot of hate for Zaxxon in the 80's so managing to get isometric to work with a flight thing is doubly impressive.
2) you mixed the graphic styles which is always fun and tongue-in-cheek that the plane is kind of a different deal than the terrain.
3) i liked how the flame propagation triggered me to think of the very very first SimCity game in late 80's or early 90's.
4) A+ for effort having a whole bunch of missions to choose from.
Gave top marks in all categories. Outstanding!
Gave you an itch follow, if you like the thing(s) on my page(s), consider doing the same.
Cheers!
--D
main website:
https://exedexes1.com/
I like the fire mechanic.
Very nice idea and implementation! And pretty fun to play.
This was really well executed! Nice looking art, and fun mechanic. Plane controller felt really msooth and nice to use too. Had a lot of fun, great work!
Great way to flip the theme! I love the Civ2-style aesthetic. Really nice entry.
What a brilliant idea! I felt it to be a very relaxing experience flying around, pickup up the water and putting out the fires :D the plane controls are really nice and smooth too. I could easily see this as being one of my go-to games for relaxing at the end of the day. Excellent work on this :)
Very original. Well done!
yo man, this is actually super fun. Well done. I have no idea how it relates to the theme of this jam though.
Thank you! My idea was to fight the fire by "breaking the connection" to burnable tiles. If fire is surrounded by wet or burnt tiles it doesn't spread, it has lost its connection. Now I wasn't really able to make the Fire-break (E) button very useful so the theming wasn't clear.
The movement was so smooth! I loved the mechanics of this game. Surprisingly a lot of content with the different stages.
I absolutely LOVE the SFX for this one. I found myself smiling every time I flew too low and the little voice was like "purr up!"
I also love the 3D model plane over the pixel art landscape, a very neat stylistic choice that I feel like works for this. A fun game, I will probably come back to this one later! Well done!