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A jam submission

RootboundView game page

Create potions from nectar for town folk and adventurers
Submitted by Binary Crown โ€” 18 minutes, 14 seconds before the deadline
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Rootbound's itch.io page

Results

CriteriaRankScore*Raw Score
Story#3242.2392.625
Theme#3413.1983.750
Fun#4132.6653.125
Overall#4222.7723.250
Mechanics#4252.6653.125
Aesthetics#4442.7723.250
Sound#4992.1322.500
Music#7151.1731.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Cyberwave orchestra sounds, bee sprite from elthen, portraits from craftpix

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Comments

Submitted(+1)

The web build dearly needs a zoom button, I can't ready any of it...

Downloaded game completed with 1010 gold at the end of day 7....

There were quite some tricky ones to find.

Developer

heyo thanks for the thorough test and review! to be completely honest, I did not judge the zoom level correctly and had the fullscreen/zoom thing as one of the last things to implement, but i couldn't get to it due to time haha

Submitted

It's a thing to configure on the itch page :)

Submitted(+1)

Not a bad little jam game. I struggled a bit with the final day, but it was interesting enough to keep me trying it. There's lot of room for neat stuff here. Keep up the good work!

Submitted(+1)

Loved the vibe of the game - the atmosphere and design choices worked really well together. And the way the main mechanic is taught is much better than a traditional tutorial - creating a more immersive experience. Great job!

Submitted (1 edit) (+1)

Really enjoyed the atmosphere and exploration vibe of the game. The world feels mysterious and interesting to move through, and the visual style gives the project a nice fantasy feeling.

The whole experience feels calm and immersive in a very nice way.

Submitted(+1)

Really cool concept I enjoyed trying the different combos etc figuring out which ones met the customers needs. Great work.

Developer(+1)

ty! the original plan had 6 stats (adding special/physical def and mana) but i tried gamecrafting how that would look like in terms of balance and it was ridiculously out of scope for a single dev in a week hahaha

Submitted(+1)

I feel that lol I turned mine in with like 3 minutes to spare lmao

Developer(+1)

i literally submitted my final build fixing a visual bug with the bee that was going in backwards with 17 seconds on the clock, i feel you hahaha. My clock gave me a warning it thought i was having a heart attack ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

Submitted(+1)

I really liked the core idea of combining plants based on customer requests, and the progression with unlocking new plants through combinations felt satisfying. The visual design was also very nice and clean. Overall, a simple but well-executed concept, good job!

Developer

tyy i struggle with art but it was fun getting these somewhat consistent in the end haha

(+1)

It's a really fun game, love the little bee :D I hope it gets more content like something to do with the coins