Hi everyone!
After brainstorming my previous horror concept, I want to present a second, completely different project. This one is a Historical Fantasy Visual Novel / Narrative RPG set in a world of decayed luxury, political intrigue, and survival.
The Aesthetic & Setting: Think of the French Regency period, but darker and deeply scarred by war. The story takes place in a city that used to be the crown jewel of the high nobility, famous worldwide for exporting luxury flowers.
However, a brutal war against a faction known as "The Immortals" drafted every able-bodied adult and youth. Now, the war is over, but the city is left empty of men, corrupt, and starving. It is a hauntingly beautiful ghost town—a field of millions of flowers with no one left to buy them.
The Premise: Amidst the ruins, two brave caretakers founded the Lowell Orphanage, adopting seven abandoned girls. They renamed them after flowers based on their hair color, and each sister grew up embodying one of the 7 Fine Arts.
As they grow into adulthood, each sister will face her own crucible in a society desperate for resources: forced marriages, political revolutions, the dark side of fame, and survival.
The Lowell Sisters:
- Peonia (Peony) - 19 years old - The Art of Singing (Music)
- Glicinia (Wisteria) - 17 years old - The Art of Architecture
- Buganbilia (Bougainvillea) - 16 years old - The Art of Dance
- Hibisco (Hibiscus) - 15 years old - The Art of Literature
- Rosa (Rose) - 14 years old - The Art of Painting
- Flor (Lotus) - 14 years old - The Art of Sculpture
- Amapola (Poppy) - 7 years old - The Art of War
Gameplay & Narrative Structure: The game would function as a multi-perspective narrative where the player's choices dictate the fate of each sister. Do they conform to the corrupt nobility to survive, or do they use their respective arts to spark a revolution?
What I bring to the table:
- Deeply developed character arcs, branching storylines, and world-building.
- Full scriptwriting and dialogue.
- High flexibility: I am perfectly willing to scale the project down into an episodic format or adapt the mechanics to whatever limitations you have as a programmer or artist.
What I am looking for: A programmer (Ren'Py, Unity, Godot) or a 2D artist who loves historical drama, anime/gothic aesthetics, and character-driven stories. This is a Hobby/RevShare project aimed at creating a unique, emotionally heavy experience.
If this decadent, flower-filled world interests you, let's talk! Drop a comment or send me a DM.
Thanks for reading!