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Charge To Fight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #550 | 1.723 | 2.333 |
| Story | #692 | 1.231 | 1.667 |
| Fun | #694 | 1.723 | 2.333 |
| Overall | #746 | 1.600 | 2.167 |
| Aesthetics | #761 | 1.600 | 2.167 |
| Sound | #770 | 0.985 | 1.333 |
| Mechanics | #791 | 1.354 | 1.833 |
| Theme | #803 | 0.985 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Fantasy RPG Music Vol. 2.zip - alkakrab WAV- SFX PACK VOL 4 - HZSMITH
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Comments
There is something really unsettling about this game, becoming more apparent the longer I played. The more I stared at the enemies, the more they started to look like horrific monster blobs, which then got me to seeing the game setting as me being a pilot of a ship, trapped in space, and I'm fighting off hordes of lethal monsters that want to devour me and my ship. I think it was because I kept shooting at the giant ones while they chased me slowly but relentlessly, so when more showed up, my situation just felt more and more hopeless.
Thats a lot of feeling to elicit from a simple game jam game bro, you should be proud hahaha.
This game’s got potential. I like top down shooters like this and the energy management was a fun addition. Some sound effects would have been nice, especially when shooting.
Nice game. a bit barebone but a still a good game nonetheless.
Music sounds Iike I am an orbital shock trooper dropped into the Halo universe for Halo ODST. haha.
But overall its fun, some audio sound effects and some pickups and powerups and you got a neat little game. I like the idea of staying in the center but too much will blow you up. its neat king of the hill while avoiding rocks flying at you. Nice work for this game jam.