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A jam submission

LIFOView game page

You're searching for your wife in an industrial apocalyptic wasteland. Will you find her?
Submitted by Danilo Segrt, Y(Lanterns), danvld, PeRrrrRo — 3 hours, 21 minutes before the deadline
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LIFO's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#84.6214.621
Sound#163.9313.931
Story#164.0694.069
Aesthetics#194.3454.345
Music#243.8973.897
Overall#423.9663.966
Mechanics#513.8973.897
Fun#823.7243.724

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
4

Did you use any existing assets? If so, list them below.
Yes, some SFX from Freesound.org licensed under Creative Commons 0

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+2)

This is one of the best games I played so far. Well done :)

Developer

Thank you! It's means a lot to hear that :)

Submitted(+2)

Criminally underrated - this feels like a fully fleshed out game, beautiful aesthetic and creepy music.  I loved the combination of puzzle solving and also trying to push the limits of where certain connections need to be.  I dont know if it was intentional but I really liked how I could cheese some puzzles by placing block on the very edge of something and then just barely making it close to the next one without snipping the link on a jump.  My only complaint is the text; way too small in such a big box, which deterred me from wanting to read everything.

Developer(+1)

Thank you for the wonderful feedback! The cheesing we encountered was honestly unintentional, but we decided to leave most of it in due to a combination of time constraints and because I thought it would be more fun. The font size was admittedly a last minute change to make the monologues fit on smaller screens, but I agree that it's not nearly the best solution. I'm glad you enjoyed playing either way!

Submitted(+2)

I love the art style, and the sound effects are really nice too :) I struggled a little in the very first room, lol. I managed to get the door open in the end though :D it might be a good idea to hold the players hand a little more in those first few minutes just to help get them out of the first room and to prevent any early onset frustration.
I actually like this game, it has a nice calming feel to it and the controls are super smooth! Even the dialog boxes work nicely with the sound effects matching the tempo of text, as well as the ability to skip ahead if needed etc. Overall, great job with this game :)

Developer(+1)

Thank you so much!
Also, finally someone that likes the controls hahaha... so thank you for that too!

Submitted(+2)

I liked the atmosphere and story! Its a cool concept. However  I got a bit confused with the part of the first router, i connected to it but then couldnt move it afterwards so i got stuck, I disconnected the router and then i was able to move it

Developer

Thank you!
The router is meant to not be movable after it's plugged in.. hahahha
That section raises the platform that allows you to cross the cliff and go to the warehouse

Viewing comments 24 to 21 of 24 · Next page · Last page