simple clean and infinite levels on top.nice work. at first I was wondering, why you didn't mark the boderes of the actual tiles (like: each 3x3 tile) but after playing a bit, I suspect you use this to obfuscate the solution so it doesn't become too obvious? because it does work fairly well like that.
Play game
Dungeon Connection's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #45 | 3.886 | 3.886 |
| Theme | #62 | 4.342 | 4.342 |
| Overall | #99 | 3.759 | 3.759 |
| Mechanics | #105 | 3.671 | 3.671 |
| Music | #114 | 3.532 | 3.532 |
| Sound | #125 | 3.354 | 3.354 |
| Aesthetics | #290 | 3.329 | 3.329 |
| Story | #323 | 2.241 | 2.241 |
Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
HERO Character "KNIGHT" provided by Mattz via itch.io https://xzany.itch.io/ Music "16-Bit Fantasy & Adventure Music Pack" provided by xDeviruchi via itch.io https://xdeviruchi.itch.io/


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