Cool vibes, good choice with the music and environment.
The board is also a cool touch and overall gave me retro vibes.
I did feel the controles were a bit "forced" but it fits the theme and the idea is special.
Well done!
Play game
Connection's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #205 | 3.737 | 3.737 |
| Aesthetics | #231 | 3.474 | 3.474 |
| Sound | #274 | 2.930 | 2.930 |
| Story | #278 | 2.351 | 2.351 |
| Music | #286 | 2.947 | 2.947 |
| Mechanics | #331 | 2.947 | 2.947 |
| Overall | #340 | 3.053 | 3.053 |
| Fun | #358 | 2.825 | 2.825 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
3D assets - PropHaus; Music - Ovani Sounds
Comments
Awesome environment. Although can't help but feel the control scheme is a cheap gimmick to get a connection theme. Looks polished though 👍
It’s always refreshing to come across a shorter game after playing a long one.
A couple observations/feeback:
- It turns out you don’t need to drag the wire to the connector, just click on it and it’ll switch there.
- Since the room is in 3D, I wonder if making the stars and the parts 3D as well would help them fit more naturally into the environment and maybe make them easier to spot.
- Instead of needing to click the “move” button, I think it might feel smoother if the TV simply start moving when the mouse is hovered over the button.
Nice entry!
That was a cute game. The room is well put together. I appreciate to see a motherboard and controlling the tv through it. I never been a rolling TV before. I was expecting at least one more level?
Great job though! Be proud.
It was a fun concept. I could definitely see this being fleshed out into a whole game.
This is an interesting concept. I like the idea of using the connections to move a "character", though I wouldn't mind a bit more complexity in the mechanic, as well as the level.
I think this could make for a good foundation to some really interesting puzzles. Great work!
Sorry, but I cannot start your game, I get the following error message :
uncaught exception: abort(). Build with -s ASSERTIONS=1 for more info.
Maybe because I'm in Firefox under Linux. But it's not the first game of a jam written with Unreal Engine that doesn't want to start. It's the first one compiled for the web that I notice, though.
I didn't rate it, of course. I don't want to drag your game down for that.
the game is fun, watching a TV rolling in the middle of the room was entertaining, I think when we hold down the move button the TV should keep moving continuously, I’m not sure if there is a keyboard key for it but I only played the game with the mouse, and having to left click repeatedly to collect 4 stars is something that could be improved, other than that I found the idea of physically controlling a TV through connections on circuit boards शानदार, thanks for the submission
I loved the idea of controlling the TV by creating connections on its circuit board. A few minutes it became surprisingly satisfying and fun to experiment with.
The atmosphere is also really charming. The room, the sound effects, and the small environmental details helped make the whole experience feel cozy and polished.
I also think this is one of those jam concepts that could easily grow into something bigger with more rooms and more complex connection puzzles.
Great job, and congratulations on the submission!






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