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Pinata Party's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #10 | 4.032 | 4.032 |
| Fun | #30 | 3.968 | 3.968 |
| Aesthetics | #40 | 4.226 | 4.226 |
| Music | #68 | 3.677 | 3.677 |
| Overall | #91 | 3.774 | 3.774 |
| Mechanics | #210 | 3.290 | 3.290 |
| Story | #290 | 2.323 | 2.323 |
| Theme | #578 | 2.290 | 2.290 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
All code, art, and sound entirely custom made for this jam.
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Comments
This was a very polished and enjoyable experience!
The animations, sound effects, music, and overall presentation all work really well together. Everything feels smooth and satisfying, and it's easy to see the amount of care that went into the details.
My only small piece of feedback would be the text glow effect. On my screen, some of the text occasionally looked a little blurry because of the strong glow. Reducing it slightly might make things easier to read while keeping the same visual style.
Other than that, great work! The game is fun, polished, and very satisfying to play.
thanks so much :) This was my first project employing Bloom so I wasnt quite sure how far to take it but I think you're right - less is more! Thank you for playing and your feedback!
You owe me new mouse! :D
Visually game is SO APPEALING! So simple mechanics yet so nicely polished!
I liked the the look of the game and also the animations
Very nice animations! 😄
The whole game looks really polished and professional. The music was great too and everything fit together very well.
My only complaint is that my finger almost fell off from all the clicking xD
Very smooth and satisfying to play! My only complaint is that the upgrades didn't seem to do much aside from the extra time. But that also leaves plenty of room for future upgrades in a longer game!
thanks for playing. I think that the Candy Shop and Free Hit skills could maybe be buffed a bit, but that said if you max them and the damage upgrade, you can actually explode the pinata in 10 seconds if you can click really, really fast lol. Thank you for playing :)
Really liked how the game was balanced so you could explore the available upgrades. Of course there's potential for more mechanics like mentioned in the other comments, but this is really good as a prototype!
Thanks for playing! I spent a lot of time getting the 'system' in place so that adding more skills in future will be straight-forward and I have a couple I wanted to implement for the jam - like Critical Damage skill and an Unlock to let you use both mouse buttons to click with but there just wasnt enough time - I was honestly working till very close to the deadline just to get the current 4 skills in there. Will see how this prototype does - I would be interested in fleshing it out a bit more maybe if it does ok :)
This is a really well-made game! It looks fantastic and I love the upgrade sounds. It could use more upgrades of course, but this is a really fun concept and a good foundation. Great job!