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A jam submission

Witches NightView game page

Submitted by matiobre92 — 15 hours, 24 minutes before the deadline
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Witches Night's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#44.2494.750
Story#53.8014.250
Gameplay#73.3543.750
Overall#103.2803.667
Horror#132.4602.750
Creativity#143.1303.500
Presentation#152.6833.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Witching Hour in your game?
Set up a world in which the witrch has returned and needs to be defeated or the village will be lost

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Break the witch's curse, familiar, and potion brewing

Did you create your game in RPG Maker?

Yes

Does your game contain AI-generated assets?

No

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Comments

Submitted

This was a charming little game. Though the random encounters were a bit too frequent and there was some unclear things like the crafting and skills that didn't have descriptions. But I enjoyed the unique sprites for the villains, and would like to see more of that style in the game. Also the familiar looks like Riot's band mascot, Johnny, the Mighty Tior.

Cheers!

Jam HostSubmitted

This was really cute! i ran into a few bugs, I was making a video for it but didn't want to publish it until I heard back from you, I'm suck on the ending! I beat the third mini boss, got the 3rd piece of paper and passed the chest of questions and then I'm not sure where to go. I tried the mayors office but it's still locked and nothing happens when I go home (and when I try and go home, I can't get back to the village at all, it's completely soft locks me). 

I'm *guessing* the issue is the locked mayors office, which is too bad cuz even if you post a fix I think I'd have to replay the game to get the fix. But just wanted to give you a heads up. There was also a soft lock in one of the village stores, the one with the lone figure behind a desk with two cauldrons on either side of them. There's no door back out of that room and I had restart from a previous save.  

The battles were super cute! I am looking forward to getting to see the ending some time. Good job !

Developer

For the door to unlock, you will need to read the last page. The issue in the shop was because of my failure to update the tigger, it was set to action button intsead of player touch. updated and deploying shortly.

Submitted

I had fun playing, but the game froze up on me 3 times. When I tried to walk into the inn rooms and got told that someone was already there, and then before going into the circle in the basement I thought about checking the room first and said no, and then it froze again. It might be the movement route event and it might be fixed if you add: skip if cannot be completed or something like that. 
Other than that I liked the story =).

Developer

Im glad you liked the story. Thank you for letting me know the issues you ran into, found the issue in inn immidtely. and Basebent has been fixed with logic update you suggested. 

Submitted

No problem =) One of my games had so many bugs where it just crashed when a movement route couldn't be finished. I in the end had to just go through the entire game and add skip if cannot be completed in it. =)