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BladeMancer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Core Idea | #2 | 3.333 | 3.333 |
| Overall | #4 | 2.987 | 2.987 |
| Scope & Completion | #5 | 2.933 | 2.933 |
| Creativity & Theme Interpretation | #5 | 3.067 | 3.067 |
| Polish & Presentation | #6 | 2.867 | 2.867 |
| Technical Execution | #9 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Attacking enemies by attracting chainsaws with magnets is a fresh and great concept! I can stack the enemy and then attract the chainsaw and boomm! but if I'm not careful, it could boomerang back at me :) it's a well polished game! Good work!
I really like the concept of having to attract the saw toward us and the small modeled ghosts are cool too. I also like the big numbers, you immediately understand what you’re supposed to do and it makes the game pretty fun right away
Well done overall! Everything feels well framed and nicely presented
Fun Concept!
Now this is a nice fun game, very simple core mechanic but executed well. Just wish threre was some indicator to help see if we are pulling or pushing the buzz saw away to have some better control.
Man what a great concept. I would of liked ot be able to control it more, like being able to push it away. Overall great theme adapation and idea!
Thank you so much!! Yeah i think while making this at the end i wanted full control of the blade and a free camera lol
This game was really creative and I loved the idea! I might RIP you off later lmao JK. I'm just being a little CRAZY!
Thank you so much for playing!! please dont rip me off
3d models are amazing, also main menu is super cool! Insane mechanic, also very unique.
Also loved the RIP, CRAZY texts when we killed a bunch of enemies. Great job!
Thank you so so much for playing!!!