Hello everyone!
For the last few months, I've been working on a Flash era inspired platformer game with the help of a great artist, besides art, everything else in the game I am doing. I've used Clickteam Fusion 2.5. While work has gone decent, I've hit the limit of my knowledge in the engine, and with the lack of tutorials around, I need help.
Now, I will make it clear now, I am not looking for a coder, rather someone with higher knowledge of the engine to help me with it.
The game is a Flash era inspired platformer about a monkey. In said game, you go through levels, as in any platformer, and collect coins, er, in this case, bananas. Because what monkey platformer wouldn't? The game page is published on two different sites, now only in dev log. So, if you're interested, feel free to check them out. You can see the game page here, or here. All the art you see here, was created by the wonderful LocoteGames.
There are only 2 people on this project, me, and my artist. I'm juggling the music, the programming, and everything else. Which is my choice, but the only thing I truly need help with is the programming. In question, I need help with mostly the core mechanics, walking, jumping, attacking, levels, a lot of stuff. But the game is met to be small scale, and over all a 20-minute run time probably. And of course, I can program the easy stuff, like a menu, some of the core mechanics, and making the coins disappear upon collection.
Contact:
There are more, but these are the main ones. And of course, you can contact me via the comments of this post. And, please, don't ask me for accounts on another platforms, it is ever so irritating.
(The name of the game is, yes, stupid, but it's because the game as a whole is a tribute to someone now gone.)