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BattleSoul's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #10 | 3.444 | 3.444 |
| Fun Factor | #33 | 2.778 | 2.778 |
| Gameplay | #34 | 2.667 | 2.667 |
| Theme Implementation | #38 | 3.000 | 3.000 |
| Overall | #41 | 2.704 | 2.704 |
| Visuals | #56 | 2.222 | 2.222 |
| Special Object Implementation | #62 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Gameplay includes using necromancy to control the army of the dead and drinking milk to regain health.
What tools and 3rd party assets did you use?
A rect collision and frame count system made with JS.
How did you use generative AI? (If you did)
Only in learning new expression/statements. (I'm quite new to Javascript)
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Comments
amazing sound effects, didnt expect them gave me a good laugh : D
Thanks
Man this game is a bunch of fun I wish I had different attacks to use the movement is really nice super fast.
Thanks for playing!
That death sound is going to live rent free in my head >.<
is that good or bad?
It is what it is. Which I know is vague and doesn't help but you know what you cursed me with this internal sound file that wont stop playing so I curse you in response :P
Loved the sfx lol
Thanks