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A jam submission

Its You Again and AgainView game page

Submitted by KnowIt01 — 4 days, 12 hours before the deadline
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Its You Again and Again's itch.io page

Results

CriteriaRankScore*Raw Score
Story#24.2054.205
Creativity#44.3854.385
Writing#133.5643.564
Presentation#213.8213.821
Implementation of Theme#263.2313.231

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What is the name of your wolf/wolfess/wolves?
El

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Comments

Submitted (1 edit)

I like me some dimension-hopping plot, and this one was very sweet.

For the implementation of the theme it is very minimal, and not affecting much or influencing the story nor does the message of the tale actually do something for the two.

The story was cute, short, and sweet, though there are a LOT of question about "Why does he keep dimension hopping?" Doesn't matter much other than it's a plot relevant thing that, unfortunately, a solution wasn't found. "Damn he just has hypnosis ok." And it is at least an easy way to have a guarantee for the guy to be safe in any world. Unless he is back home, where the mental effects of the fungi (very Last of Us) probably won't be affected by it, I would ask why that happened, but I brush it off as "AU things" though his mother died so it was a very "Oh." Without much deep introspection on it, but I guess it's also fine. I think all is just fine, sweet, cute, and does what it needs. I really like at least that concept of "In every universe, I still love you."

The writing, I don't think had any issues with grammar or tone, but nothing awe-inspiring as well.

The presentation is very nice though, I love the variety in sprites for each El and how each of their clothing represents the world they live in. And the backgrounds, I like how it all looks, very geometric but they serve their purpose well. Also the look of the Fungi creature looked neat.

A 2, 4, 4, 4, 4 for me.

Submitted(+1)

Loved the amount of drawn backgrounds and character sprites, the mushrooms. At some point the world jumping starts to feel old, and it was at that moment did I read, even the protagonist is cycling through all the worlds, until finding something that cannot die in a way that matters. Similarly, El (at least, one version of them) gains trust that can't be killed in a way that matters. Even if Kali leaves again, it's only a matter of time until they come back. Nice work!

(+1)

"Sheriff's been in a tizzy since one of our lights got stolen" 

*nods and points* I understood that reference.

I liked this quite a bit! Like Vye below I also thought this was going somewhere radically different based on the content warnings, but I was pleasantly surprised that this leaned more towards cutesy existentialism (?) than body horror. Not that there's anything wrong with body horror, just like, stories where people just need a hug can be pretty neat too. 

Breaking things down by jam criteria:

Implementation of Theme:

Sure? Kinda? It's always a little tough trying to write insightful comments at the end of the review period once twenty people have already said their thing, but I kind of fall in with the consensus here. Like, I see the superficial elements - the names of all the characters as references to mythology/angels and the tale of the lumberjack, the fairy, and the twelve dead dipshits, but I'm struggling to see how those are fully integrated into the story. 

When Kali started retelling the woodsman story, I thought we were going for a reflection on how folklore is spread, with Kali bringing the story to different dimensions rather than the story being passed down through generations. That's kind of subverted when Kali's retelling sucks (even if it's still impactful to fungus El), and while that scene was really funny, it left me feeling like the folklore was a bit disconnected again since that story could've been anything. Like a few other entries in the jam, I think you checked the box here, but there were other VNs that integrated the theme into the narrative a bit more. 

(As I’m writing this I see on Discord that you’re preparing a whole Thing about the implementation of theme here, and I look forward to being corrected, but right now I still struggle to see it, sorry)

Presentation:

Mostly solid across the board here. Sprites, while maybe a bit cartoonier and more exaggerated than last year’s May Wolf, were expressive and effective, especially all the variations of El. CGs were few and far between, but what was there looked really good, especially the hypnosis scene. The two versions of the woodcutter scene using stick puppets for Raphael and the doodles for Kali were also cute and a good contrast to the art style of the rest of the VN, though the backgrounds also varied a bit in style, especially with Kali’s home dimension. I’m not sure why Kali’s sprite needed to be a reveal though, as opposed to being in the diner scene from the beginning, and I’m also not sure why the Els all feel the need to carry a basketball in their underwear, but I guess it helps to be prepared if you get pulled into a sudden pickup game.

Music was a bit weaker for me – I didn’t feel any tracks to be particularly offensive, but I do think there were some missed opportunities to better set the tone. Examples that come to mind are the normal, lighthearted and slightly goofy piano theme continuing into Kali’s and Raphael’s initial romance scene, when you could have gone for something more moody, and the first arrival in Kali’s home dimension, when you could have gone for something more tense and suspenseful (I think you already do switch up the tone once the zombie appears, but you could have made this jump sooner), and maybe more somber or reflective music when encountering Captain Keyes-ified El.

There were also a few noticeable typos here and there, but nothing that really inhibited my understanding of the story, and this is pretty standard for jam fare.

Story/Writing:

Like I said at the top, generally I liked this a lot. I think you provided just enough worldbuilding to support the premise without going into unnecessary detail (even if the detailed references to previous projects may have been just a touch indulgent) and you do a great job paying off a lot of things that are set up in the intro, like Kali’s dislike of horror movies and possibly his eating habits (I’m not sure if it’s intended, but I read Kali’s gluttony as a reaction to being dropped in dimensions where he didn’t have easy access to food, especially before he got his Jedi mind trick powers).

I think the intro is well-paced too, dropping enough hints to tease that this isn’t a straightforward romance and the mundanity of the diner scene not overstaying its welcome before we’re thrown off-course into the dimension-hopping supernatural plot.

That all said, if I had a complaint here, it’s that I wish the Els, or I guess El as a concept, got developed a bit more. Like, we can see that the various iterations of El are important enough to completely reshape Kali’s perspective on his very strange life, but I wish we got more of why he/they had that effect. We don’t really get much about any of them other than caring for other people and liking big dudes, and I find it a little hard to believe that there was nobody else out there that was also nice and potentially attracted to him. I suppose you could make the argument that Kali feels that way about the Els because they were the first ones he tried making an attachment with, but that also kind of circles back to the question of why he decided to do that, and could also undercut the importance placed on the Els specifically by the end of the story.

Explanation of the theme pending, I wonder if this was something where the “folklore” element kinda got in the way. Like, instead of spending time on the lumberjack/fairy story, maybe there could have been room for more development for Kali and Raphael’s chemistry.

I feel like others have already commented on the very concise writing style that seems to be pretty prevalent here, and I don’t have much to add other than wanting to specifically call out "My hatchet is sharp, and with a single swing it is also red." which is just an absolute power chord of a line.

Creativity:

I don’t really have any complaints here. Dimension-hopping polymonogamy is a fun idea that I doubt I’ll see again in the three remaining entries I still have to review, and the visual direction was simple but effective. I don’t know if I personally vibed with this one as much as City’s Light, but this was still a really solid entry.

Final score of 18 magician’s nephews out of 2 droids that aren’t the ones you’re looking for.  

Developer(+1)

I definitely had thoughts about how to expand the Els, and things that could be done with them, but game jams be short. Especially stuff to show they're different people despite it all too; it's not really addressed here, but the way Kali just ends up calling them "El" in-universe like they're interchangeable is definitely a character flaw, haha. As they are, they work as a symbol for the story, but other then Raphael and maybe Gabriel they're mostly pretty basic.

I might've undercut it with some humor, but I think you hit the nail on the head with my implementation! Stuff about how, despite only being there a short time, Kali is still being affected by the places he visits and carrying them forward with him, and passing them onto others around him. The story 'sucking' is mostly because Kali isn't used to the role of storytelling, but it's meant to show his earnestness in sharing this story is the part that's important and meaningful, the connection you feel through the story being more important than the story itself. Twas my thought with it at least.

Submitted(+1)

I won’t deny that I was expecting something extremely different from that beginning. A cheesy story about two guys meeting and falling in love with a happily-ever-after ending? Yeah, nothing groundbreaking. Big was my surprise when, suddenly, Kali was teletransported to another world, and with that, grim implications about what is happening to him, seemingly used to that occurrence.

The story knows how to manage its characters in a more than satisfactory way. Kali’s situation brings him into having a pessimistic and resigned way of seeing the world, but with an impressive determination and resilience to keep standing despite the despairing situation he finds himself in. A juxtaposition with El’s optimism and positivity with a pure heart of always helping whoever needs him, even if that supposes harm for him.

They create an excellent contrast of ideas, shown by their debate regarding the value of stories and their endings. One of them defends escapism in false happiness as a way to momentarily ignore the suffering, while the other sees worth in understanding pain and sadness via stories; neither of them is definitively correct nor wrong, as the story doesn't even end with a classical happy or sad ending, if not with an ending (this wasn’t intended to be a Simpsons reference, I’m sorry).

The presentation, despite being simple, works to transmit the situation clearly enough to understand what’s happening most of the time; it’s better to have a simple yet understanding image rather than a detailed but complex one.

I don’t really have a pointable issue with the story, it’s good in a general compendium. The only real moments that I could have an issue with are just moments where I felt like the story dragged a little bit, like the beginning. But again, just an iota compared to the feats the story has; one of my favorites, no doubt!

(+1)

Honestly, from the warning given at the beginning, I was sorta expecting a more gritty and gnarly story, but it was more bittersweet than anything! The art is adorable and unfortunately took away a bit of the creepiness of the zombies, but I really liked how kinetic and bouncy the sprites were. Loved the little chibi drawings of the Foreman too.

The implementation of the theme was namedropped, and while the act of telling stories was included within the narrative, I felt like it was tacked on, if that makes any sense. The fable the first El told didn't provide any foreshadowing like I thought it would, but having Kali retell it badly was a good bit.

Honestly, the ending really tied things together for me, so kudos for such a good story.

Submitted(+1)

I loved this VN, at first i just thought it would be a date where two guys tell each other stories, but it was super fun to jump into different worlds. Kudos to you for giving El a different sprite in each world, they were very well done. I was hoping Kali would be able to stay in a world, but I think the story works better that he doesn't. There were so many small details in this VN that made it even better from El's tail wag to warning giving you a choice if you don't want to be spoiled. This was a fun read thank you for making it!

(+1)

This is one of the hardest May Wolf VNs for me to review so far. It's really good but like Everyone is Asleep(and for similar reasons), I'm not sure how to put my thoughts on it into words. But I'm gonna try cause it deserves so much praise. Kali is a really compelling character, and the way he meets El in every world is so bittersweet. So much of what happens to the two of them is senseless and tragic and yet they still make meaning out of it all. The conversation about movies really strikes a chord when you look back on it after learning more about Kali. The concept is wonderful for exploring grief and humanity. It raises the question of what makes you you in a way that I will be thinking about for ages. The art style is simple and charming and serves to establish this well, especially given it's slightly different in every world.

However, I don't believe it fit the theme very well. I assume Kali is named after the Hindu goddess, but I'm not sure how that connects to the plot at all, and it's not really explicated anywhere. El having the names of biblical angels is more clear, but it doesn't do that much to build a folkloric theme. The advice Kali's mother gave him could also be folklore but it seems more like a mnemonic to remember important advice than stories. The story the first El tells Kali is also folklore and that's interesting, but there's so much disparate elements/folkloric references that it didn't feel like any one was particularly important.

But I really enjoyed this one and it definitely gets a high rating overall. 

Submitted(+2)

Loved this. It turns out I'm a real sucker for sci-fi stories featuring strange powers and plot twists. I'm really glad that something this original exists among what was honestly starting to be a bit of a saturated media market. Though what I liked wasn't just that there's odd supernatural BS happening, but that at the core of it is a solid emotional story, one that probably couldn't have been told without the surrounding BS. It really is tragic, what's happening to Kali, but we get to see his full emotional range on the subject, thanks to all the different odd universes he hops between, especially the fucked up fungus one that's his home. After all that shit went down, and his depressive spiral as a result, it's satisfying to see him come to a happy conclusion of sorts. I mean, I still think it'd be better if he didn't have this "power" at all (or that he could actually control it), but sometimes we make do with the hand we're given. In a way it's actually similar to living with a disability, which is something I'm a bit familiar with :p. Anyways, I'm glad it wasn't a perfect fairy tale ending, but hopeful regardless. This story made me think a lot and it'll definitely be sticking with me for some time. The presentation was also pretty good. The sprites and backgrounds might be simplistic, but there's enough charm and flair to demonstrate that you know what you're doing with the medium. All the animations, transitions, and even art shifts where appropriate. All in all, a very solid VN and one of the standouts for me so far.

(+1)

Bittersweet is the best word to describe this VN. There's a lot of melancholy and loneliness in this VN, but there's also a lot of hope and sweetness mixed in as well. I won't spoil it, but the VN really is about accepting the circumstances you've been given, and it does it pretty well. El is a pretty likeable and sweet character(s) while Kali is complex and deep. They work well together. The themes of the VN are also incorporated quite nicely, with the idea of stories and how they shape your understanding of the world, also incorporating the theme of the jam well. One small complaint is that the second half of the story kinda drags a bit. Not too much, but I feel like some areas could have been tightened up. But overall, it's a pretty enjoyable VN. I'd recommend it if you like bittersweet stories. 

Submitted(+2)

When I said I would love for you to revisit your previous jam games, this isn't really what I meant, but I suppose I'm not complaining either. Quite the opposite in fact, an incredible entry. An entry with completely original components from head to toe to horn, and with a solo dev to boot! It's impressive, just in the sheer work required within a month to make a bunch of soundtracks, sprite variations, backgrounds, a couple of CGs, and of course writing the whole thing. 

So much fun to read. Knowit tends to have straightforward writing, which can sometimes be a bit stiff to go through, but is never hard to read. Here the universe and the circumstances the characters find themselves in, keep us busy enough to never worry about dragging on or falling flat. Kali is an endearing and attractive protagonist, who works well with our wolf El. I adore the dynamic between the two, the way it remains consistent, the things about El that never change, and of course that all of them are named after angels. Shout out to his frankly MASSIVE bulge. insane. You cannot be swinging that thing about. 

There's some choices I wouldn't have made... but I can't really critique them because that's just it. I wouldn't have made them but I can't fault them either. There's only two CGs, one after Kali enters a despondent fugue lamenting the pointlessness of his life after losing one of his Els (in fact, being forced to put a zombified one from his original post apocalyptic universe, down) and spots one he decides not engage with. The other... is when he reveals he has hypnosis abilities and uses them to placate a passerby who doesn't even have a sprite. Once again the raw amount of og assets used means two CGs alone is impressive, but We know why that was a focused one. I wish there were  some sound effects, like the glass shattering mentioned several times, but I get that's hard to do. 

I do think the story peters out a bit towards the end. The ending just kinda happens, after Kali drops into, and then recovers from, his understandable depressive episode. I wasn't really expecting a solution, but I did want just a little more of an Ending. Though I'm also a sucker for a good "I love you" and sequence with all the Els is so sweet and endearing. Overall it's still just a really enjoyable and unique piece, with the exciting ideas and world building I've come to enjoy, combined with Knowit's excellent character design tendencies. He continues to get better and better and I'm always looking forward to what's next! 

Submitted(+3)

Well, it's no City's Light... But it's a worthy successor!

I had a blast reading this! First of all, I have 0 resistance to KnowIt designing absolutely adorable wolfies... I took crit damage from all versions of El, they're just too cute!

The intro honestly felt like an alternate universe of High Score Hyrax, with an insecure fat bitch fumbling a perfect hot baddie catastrophically, with a supernatural twist. I like the different direction this story took, I am an absolute sucker for characters suffering from supernatural whorrors with a normie being their only mundane anchor that makes them cling onto their humanity. That anchor being an adorable marriage material cutie? Chef's kiss!

I wish we had spent more time with the various versions of El and exploring the similarities and contrasts they have more. I really enjoyed seeing the slightly different dynamics they have with Kali, and the fact that Kali has the supernatural advantage of knowing some constants and using it to his advantage (the belly bribe was demonic). Some of the versions of El were also criminally underutilised. You're telling me you made a CYBER BAKER EL, and we did nothing with him? Girl give us the nanomachine yeast segment, i need to know more! It would be the only acceptable FVN tiramisu scene.

While I had a blast with the game overall, I am not sure what to think of how the story went. The premise was great, the development too, the drama was delicious, especially once we start revisiting familiar dimensions... But then, I feel like the story didn't really know what to do with that and where to go from there on. It's tricky with a story structured upon being so fragmented and with a conundrum that has no solution. With El, Kali and their relationship(s) being the only constant, the only logical conclusion is that one of those elements changing would lead to a satisfying end. We... kinda get that? I did like Kali's change of attitude when back on his initial homeworld and all he suffers there. But then he just kinda resigns himself to fate. I get what the story was going for, with him coming to terms and acceptance with everything, but it felt like the story was a bit unsure on how to conclude and just fizzled out unceremoniously.

That was a pretty minor blemish on my overall enjoyment of it. I also have a few random tidbits I wanna say I appreciate that I have no structured place to put in the review. I really liked the contrast of the two leads telling the same story, one being really engaging with lovely Utenaesque visuals, and the other being a bad retelling with childish crayons. I love all the familiar worlds from other KnowIt works we visited. A BIG NERD of a friend pointed out that Kali might be a DnD Yakman, since they have hypno powers (shoutout to the author's barely disguised kink), so if that's intentional that's also brilliant! I love that El has an outrageous bulge in every universe.

Submitted(+1)

Very cute! This vn is so lonely throughout. I'm glad that Kali finds some sort of comfort by the end of it. The beginning drags a bit, but when it gets going, it's REALLY good. The art is also extremely cute and stylized. I'm glad the folklore theme comes back towards the end, even if I feel like it's a bit neglected throughout the story

Submitted(+1)

That story sucked.

No, not “It’s You Again and Again”, this one was great! It starts a bit slow, and when we met Gabriel, I was a bit anxious about how this would continue, but the story started really going from there. Both main characters are pretty great. The writing is mostly good, but there were a few grammatical errors, missing or repeated words etc. And of course, the premise itself is fun and interesting!

The folklore theme is pretty light, El mentions liking myths and legends and tells one early on (with great presentation and flair!) that gets called back on later. Speaking of, the presentation is pretty good. The sprites look really nice and have lots of variations. The backgrounds have a distinctive style that’s pretty fun. The music is pretty nice too.

Overall, I am smitten. I kind of want to see what else our huge planeswalker get up to.^^ Great job!

Submitted(+1)

'Its You Again and Again' is a conceptual romance about a universe jumper who falls in love with the same guy over and over again in the different universes he jumps to. It's an intriguing magic/sci-fi premise that examines the role that the individual has against forces of the universe they have no control over. I really appreciate and love this premise as in fiction it truly takes the concept to an extreme point, "What if you had something so out of your control, that randomly out of nowhere, you literally lose everything and everyone you know and have to make do and survive again from point zero?" How does one have a positive mindset about that? When folks try to offer advice or support, how can one do so without coming off a patronizing or unsympathetic? I'm pretty sure this is reminiscent of a Doctor Who story arc, but aside from that, this story does well to immerse the reader into what it's like following Kali (the main guy), as they grapple with the reality of their situation and look to find happiness and companionship.

The story is deceptively simple, as it starts out with a classic meet-cute, a dinner followed by a hook-up back at the wolf's place. The dinner conversation is interesting as it cuts away to the folklore (of this folklore game jam) which involves the name of a town Pinefall, and how the moral of the story is to take only what you need. Kali is really cagey about his past and why he disappears for lengths of time, and that's because he literally disappears into an alternate universe, where he has to make do and survive with only the clothes on his back (in the first jump he's literally in just his underwear). He ends up doing another meet-cute with a wolf that looks suspiciously like the wolf he went on a date with. It then follows a montage of universe hops, each time running into that world's version of the wolf. Until he finally gets back to the first world and can meet up with the first wolf again a year later. Unfortunately as he's explaining his circumstance and getting accused of lying, he jumps back to his original home universe, a world that succumbed to a zombie apocalypse. Of course he finds his wolf there too, but this one is infected and he has to kill him to keep the host from spreading. Then Kali goes on his dark night of the soul journey giving up on trying to contact his wolf as he continues to jump worlds. Then eventually getting back to the first one again and it all works out, I think.

The presentation is cute and simple, and its surprising how varied the backgrounds and character designs end up being as the story progresses. There's some great shots of tail wagging and the bits where the story shifts into folklore mode are the most impactful parts, in my opinion. The way the puppetry and the storybook quality moments just stand out and have so much character are really great for the resources that you have. The music is simple and effective at setting the mood, even if it's fairly sparse. The moments where the scene changes suddenly is also really impactful as well. The writing quality gets the job done, I don't think I was ever particularly confused about how a scene was going until Kali started getting a little bit 'train of thought' as he monologued about his situation. I will say that the inclusion of the hypnosis element, introduced early to explain how Kali is able to easily survive upon universe jumping by mooching off a random stranger and wiping their memory of him, I expected it to be a more integral part of the story. I suppose that the story was more interested in the struggle of involuntary universe jumping, that it didn't also want to have to grapple with the morality of manipulating people for your own survival, or other pesky reality difficulties like different languages or different cultures.

The folklore element, while I think tied into the story thematically about 'taking what you need' in a sort of selfishly taking his wolf's love and affection, but I don't know how effective it was in combining the two elements. Like, is Kali being punished for upsetting a fey creature? I think there was a conversation about the value of depressing stories vs uplifting stories, and how one may have more value than the other based on who is reading it, but it also never quite settles on answering that question, instead just letting the story play out and making the reader decide if it was uplifting or depressing. The story itself is definitely the most creative aspect of this visual novel, as it's a crazy concept, and there's a lot of details that could really make this story not work if you look too closely at the details, but I think it also works well as a metaphor for just any other kind of unfortunate situation where the person has no agency in how it happens to them. It's one of those stories that is so unrealistic that it asks the reader to suspend their disbelief in order to ponder what could reasonably be done and how would one actually respond to such an terrible circumstance.

It's great to see KnowIt continue to make visual novels in his unique style, always coming up with the wildest plot devices and worlds for his characters to exist in. This one is a step up, I feel since it tells a complete story within the bounds of the game jam on an interesting premise. Something that I would offer to consider is exploring that cut-out puppet style of art in one of your future visual novel projects. It came across really effectively, and I think you could do something really interesting expanding on that particular art style. An entire VN in that style could stand out crazy in another game jam you might do. Writing wise, I would say you're really good at having these crazy premises, but then I think you end up ignoring some of the natural conflicts and friction that those premises would bring up. While some mysteries don't always need to be solved in order to tell the story you want to tell, they can end up feeling like plot conveniences if there isn't some kind of rule system for them. Still, the core of the story is that a kindhearted soul can come in many forms, but still at it's core be good, and I think that's a worthwhile theme to express

Submitted(+1)

⭐⭐⭐⭐

A project with a solid emotional core that is nevertheless undercut by subpar presentation. In many ways, the writing is the strongest part of It's You Again and Again. This is a highly conceptual story that speaks to and of its themes with confidence while portraying an allegory rich with potential for interpretation. I found the emotional journey compelling and that characters and locations were established incredibly well for how briefly we get to see so many of them. Sadly, the presentation didn't seem to get the same amount of love. It is definitely fine for the most part, but this is a story with greater ideas that, I think, needed a higher level of pizzazz to complement it. Instead, transitions and backgrounds are a little too basic and cause some events to have less gravitas than they could've. That said, I do not believe this comes from a lack of skill as two storytelling scenes demonstrate the dev has both an eye for aesthetics and programming know-how to make something more interesting of the audiovisual experience. It may be harsh to say this game "didn't cook evenly," but I genuinely feel a more well-rounded VN is only a flash fry away. Even if I'm a little let down, It's You Again and Again remains a project worth experiencing again and again and again...

(1 edit) (+1)

I love all the references you made from your previous vns! It fits so well with the character going in various dimensions. The animations when they tell tales were so cute and well made aaaah! It’s a great story, with El being such an handsome good boy~

Submitted (1 edit) (+1)

This was a great entry! I adored the creativity of the story and of the various locales displayed within it, and the sheer variety of the sprites and backgrounds that came as a result of it. Some of the initial conversations were a tad slow in my eyes, but once the story got going, I was at the edge of my seat until the very end. 

Also, El is adorable and is the best boy.

(+1)

This is a great story! I hope readers will enjoy this as much as I did. 
Well written, plays out really well, I thought it quite creative. DO READ THIS! 

Submitted(+1)

(Contains mild spoilers alluding to the core premise)

It's impressive what Its You Again and Again does with its well-paced runtime. The initial sequence doesn't linger for too long before pulling back to reveal the premise, but I found myself invested in the building dynamic of the two leads - it's the start of something new, and I did hurt for Kali when it was taken away. Furthermore, I wasn't really sure what to expect when after the turning point when we get a callback to a certain other KnowIt production. A multiverse spanning adventure? The direction of focusing on the isolation the protagonist is under by never getting to stay rooted was a good pick (missed opportunity for hamster cameo though 💔). I also consider that the, well, first My Wolf is the only one that gets a sense of mattering. The others act as stand-ins for a real connection, or that's at least how I read it. On the writing side, KnowIt's rather dry dialogue is on display.

Paraphrasing: 

"Can you tell me more about yourself?" 

"No. Don't ask again."

The KnowIt comedy is also there, although with less frequency.

Quoting directly:

"I'm overweight, dull colored, my fluff is all out of sorts. I'm nowhere near as hot as you are."

"Are you fucking stupid!?"

And he's right to say that, Kali is hot as hell! Which I guess leads into art. Again, it's impressive what Its You Again and Again does with its runtime. It's not super long, but the premise necessitates plenty of locales. The style the backgrounds are made in is simplified, but there's always enough to give them enough characteristics to juxtapose against others, letting us now the vibe of the place we're in. The sprites are expressive, with ear flicks and so on. But the amount of outfits is the real achievement in this aspect. You could practically make a dress-up game with the variety, as long as the theme stays "insane bulge". The difference in styles between the two storytelling segments are also pulled off really well.

The music is, going back to City's Light from last year, a step up - I'm glad to hear KnowIt's improvements in this regard. They're implemented well, I don't have a lot more to write on it. No sound effects, and I do think a few things could have used them, in particular the sound that's commented on when Kali's thing happens. 

I very much enjoyed Its You Again and Again, and I expect my first foray into the jam entries to stay high in my personal rankings (and formal jam scoring!)