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A jam submission

The Cloud Messenger's FeastView game page

Food for the Soul
Submitted by Lunar Ensemble — 1 day, 1 hour before the deadline
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The Cloud Messenger's Feast's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#223.7473.806
Implementation of Theme#302.9533.000
Creativity#303.3023.355
Story#312.9853.032
Writing#322.9212.968

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What is the name of your wolf/wolfess/wolves?
Aryaman

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Comments

Submitted

I considered the ending to be particularly sad, actually. The main plot in the bookstore is pretty decent, even more with the Gandharva's (Aryaman) suggestion, but the cooking scenes I felt were half baked - just not enough time in the oven. It's been mentioned in other reviews, but making the food took more time than saying what it means, and I felt it could've been either more balanced, or just... longer.

Presentation is great, and the style is absolutely charming, the music's great and it's like a brother to me.

That last shot with Aryaman, leading to the end... I was sad. It felt like all his supernatural powers were abandoned, and all because he just had to be a human... wait, no...

Just wish it showed up again, after the first time.

Good work!

Submitted

This was a really cute entry!

I want to comment on the art first, since it's the thing that stuck with me the most from all the elements. It has this very specific style that is a dying breed nowadays. It used to be very prevalent until the early 2000s, somewhere around the time anime started becoming mainstream in the west, and when many artists, including furry ones, were still adopting digital art. It brings me a lot of nostalgia and makes me realise just how much a miss this very early "how to draw manga" style that was used in furry webcomics a lot. The fact that this dev kept it makes me very happy.

The 3D backgrounds had a nice charm, and  Iiked the full screen illustrations even more than the sprites. The fact that a single dev managed to make the backgrounds, sprites, illustrations, writing AND music in just a month is seriously impressive. Aryaman's initial sprite where he's playing music s looksmaxxing, mogging that poor yeen and aurafarming so hard, it's incredible.

As for the story, it was a rather typical slice of life romance with a sprinkle of supernatural. Over the years I've been falling out of love with this genre, but a short jam game is small enough for me to stomach. My main issue with them is that they meander horribly, and they don't have any progression, conflict or stakes, even though that is absolutely possible even in such a low intensity genre. The VN does provide us something with the bookstore's struggling business, the little tiger's "promotion" to a more equal business partner (along with his very forgettable B plot secondary romance), and of course the romance between Tyler and Aryaman.

I do find it a shame that everything unique about Aryaman gets stripped away after our first encounter with him. His supernatural design, status and powers get put aside (other than him using a spell off screen once) when he disguises himself as a mortal. This can of course be done in a more interesting manner, but to me it seems like him being a Deva becomes almost irrelevant after the first scene he's in.

Other than that, I did enjoy seeing and learning about Indian culture and setting in this VN. I do find it curious that the two dishes that get a lot of attention are Mexican and Swedish though. Also shoutout to the cooking scene that explained how to make a sandwich in excruciating detail for almost a third of the wordcount. Slice of life fans are were probably feasting during it, but I must admit I took a lot of damage from it. More power to the SoL enjoyers tho!

All in all, I had a pretty good time with this VN, despite the genre not really being my cup of tea. It's charming, inoffensive and self indulgent in a way that you can't help but respect.

Submitted

You wore a lot of hats for this jam. Solo developers end up needing to, but you went out of your way to do your own sprites and music, and I remember you giving updates on your work on the 3D environments you used for the backgrounds, and that seemed like quite a bit of work. The character sprites are all finished, the backgrounds and music are present, and there are even a lot of CGs, which is an accomplishment when you’re doing this many things for a jam entry by yourself.

I get a headache looking at some of the backgrounds (Tortilla Ringer, the park). I’m not sure what it is about them, exactly. The blurring, maybe.

I think the writing has problems with focus. During the meeting with tacos, there are a lot of detailed but dry statements about how exactly they eat the tacos, but I’m not sure what meaning it provides. If it was from Aryaman’s point of view and the narrator had never seen fast food packaging before, it would make more sense, but Tyler has eaten this food a lot before.

Later, the grocery trip takes up a little over three lines of text in the text box, done in summary. I’m left wondering why it isn’t either shorter or longer. It not being longer could have to do with assets and time required. Aryaman’s and Tyler’s relationship is also kind of skimmed over, and I was expecting Aryaman to need to leave or something based on something he says early in the VN, but it didn’t come up.

The scene where people bought books in the library went on for a long time, and that felt like the peak of what this VN was trying to accomplish. It has the kind of character interactions over the day-to-day of a bookstore owner that seems like the kind of thing slice-of-life promises. It has to do with Tyler’s business problem, Aryaman’s magic, and Aryaman’s and Tyler’s relationship (when Aryaman interferes magically without asking Tyler first). Deva and Juniper hang out. Characters are being cute (Deva especially. He’s a good foil to grumpy old man Tyler.). The rest of Aryaman’s and Tyler’s relationship doesn’t quite build on this, though, with their problems and interactions having to do with other things. You’ve said that there was a scene at the end that was cut for (development) time, if I recall correctly, but I don’t think that that would have made their relationship arc more deliberate in the way that I’m looking for.

Submitted

This was a really cute and fun story! I especially liked the mysticism of Tyler and Aryaman meeting in the forest. It had a nice amount of humor as well. It all moved a bit fast but it wasn’t so bad. (although, the cooking took quite a bit of place, I feel^^) The writing was mostly good, a few errors but it was fine. (the English one at least, I can’t say a thing about the Sanskrit lines^^)

The presentation was nice. The sprites look good, and there are a number of really nice CGs. The regular backgrounds were fine too. And this has my favourite soundtrack of the jam, I really like the main motif!^^ The turning around of the sprites doesn’t look quite right most of the time though (I know the issue since I had some trouble making it look good for my submission^^)

The folklore theme is mostly linked to The Cloud Messenger poem, but looking about it, I don’t see much resemblance? There’s no wife or cloud in the VN…

Overall, this is a pretty simple VN, but I liked it a lot. A really fun read. Great job!

Submitted

⭐⭐⭐

For what it is, The Cloud Messenger's Feast might just be tonally perfect. The project is upbeat and lighthearted without being obnoxious with characters that are simple, but with just enough dimensionality that they aren't truly shallow. Still, I see in this VN little more to engage than that. Thing is, the project seems resolute in not having a plot. So much so, I cannot tell whether it's like this intentionally or not. So many of its scenes are 100% fluff (bordering on filler), but the vibes are so carefree, I don't think they're trying to be anything else. Complementing all this is a melodic set of original music tracks that has that same peppy-but-not-obnoxious quality as the plot. I could say that I didn't really connect with the characters, that the plot didn't go anywhere or that it's mostly fat, but these critiques feel incredibly pointless in the face of a project that's just here to have fun. 

Submitted

Pretty much everyone before me has said that this one is really cute, but... it really is. There's an earnestness to the story here that is very charming, and which keeps it enjoyable all throughout even as the writing occasionally stumbles.

Speaking of, I think my main critique here would be the matter of specificity - there's quite a few scenes where I feel like the details that the story hangs on don't really help build the world any further, but rather bog it down somewhat. The cafe scene's already been mentioned in this regard, so I'll point to the scene of the customers in the bookstore as an example - we hang on Tyler fulfilling six different customers' requests for books, but due to how the story is written, it winds up feeling somewhat flat - while the portrayal of the job can serve to make the world and the bookstore feel more lived in, it feels like we're being told a checklist of events in a dry manner, rather than experiencing the world through Tyler's eyes. It feels like many of the details here could have been smoothed over to make way for the emotional core of the scene - it doesn't really matter what the customers are ordering, as much as it matters that a sudden influx of customers has arrived after a dry spell. 

I do want to praise the art and music here, though - they're both quite varied, with there being many custom tracks and quite a few CGs, which help keep the reading experience fresh all throughout. The artstyle especially is quite charming, and really helps add to the atmosphere of the work.

All in all, an entertaining read, in spite of a few hiccups here and there with the writing.

This one was a really cute story, which is really refreshing after all the depression from the other entries I've read. The characters are all endearing due to their positivity and energy. I will say, the pacing is a bit uneven. The section before the wolf appears is quite slow, and it kinda meanders near the end. Not much happens, but I think that's fine for the VN. The prose is simplistic, but it works well with the game. The art also has that early 2010s Deviantart feel, and I say that in a good way. It's also neat to have a game that focuses on Hindu mythology. That's pretty cool, as I have a friend who's very interested in those myths. Overall, it's just chill and fun vibes the whole way through. If you want something short and sweet, I'd give this a try.

Submitted

'The Cloud Messenger's Feast' is a meet-cute romance story with a bit of slice-of-life fun with running a bookstore. Of the entries that have been entered, this one is of the more fluffy variety, very light on the conflict, and very heavy in the cozy atmosphere and wish fulfillment. I had a pleasant time with it and I can imagine that is was quite an escapist piece to write.

The story is a simple one of a hyena bookseller (Tyler), spending his days frustrated with the state of the world, goes on a walk in the park and comes across a winged wolf (not-angel named Aryaman), playing an instrument. Turns out he's a celestial being based on a Hindu deity (I'm guessing). As a meet-cute, they share a meal, they talk about stuff, they meet up again at the book store, talk a little bit more, and then go back to the Tyler's place to eat and make out. It's very light on the plot, and if any conflict is present, it's a slight internal conflict with the Tyler for being too distraught with life that meeting Aryaman has given him a reason to not feel so bad. The one thing about this story is that because it's very slice of life, it takes time to explore the very mundane aspects of Tyler's day to day, from managing the bookstore, to ordering tacos, to talking about his problems about the change in culture shift with his friend, and as a result, the relationship between Tyler and Ayraman feels a bit forced, especially since Aryaman has very little context for what is going on and Tyler also doesn't seem to know a whole lot about Ayraman. Having Ayraman be more involved in the scenes, like say, inserting himself to help instead of being a passive bystander, may give the two more chances to play off each other and interact.

The presentation is really cute, the sprites and cgs are really expressive, and I appreciate the sprite flips so that the sprites can look like they're talking to each other. Doing the flipping animation every time is a bit of a choice, and could be a bit distracting. The backgrounds being custom 3D are also nice touches to make it more unique. I will say that the writing does come off as a bit mechanical, but also that it tends to get really detailed and descriptive in the oddest ways. Maybe because it's comes easy to describe food and books, but then that means that it feels like those are the important aspects of the story and focus gets drawn to them, rather than the most interesting thing in the room which is the winged-wolf. Plus, there were the side characters, which while great for filling out the scene to feel lived in, don't contribute much to the plot especially as the fox-cashier seems to show a lot of consideration towards Tyler, ends up just going and hanging out with Deva. Which Deva is great for a contrast in personalities, but also, there's not really a central conflict for this story to sink it's teeth into.

In terms of folklore, I appreciate that it delves straight into this Sanskrit poetry motif, which admittedly I had to look up, and then also realize that I don't really know how it connects with the story. I think as a result, aside from the character saying he's this celestial being and speaking Sanskrit, there's not really a lot for me to make that connection (he says he's not an angel, but like, he could be and I don't know how much the story would change). Likewise, aside from the inherent creativity of designing all the characters and coming up with the plot, the plot and character relationships seem familiar and recognizable, which isn't a bad thing, just something I'm pointing out. 

In terms of aiming for a cozy slice-of-life story, I think you got what you were aiming for. If you were trying to hit some kind of romantic subplot, or have a bigger character arc be present, then I think that's where this story fell short. The thing with romantic plots is that there needs to be some kind of friction in place between the two romantic characters. Usually some kind of personal flaw that one character is working through, and overcomes in order to be with their love interest. In this story, the only friction is that Ayraman doesn't show up for 3 days, and after that, they completely get along and nothing seems to stand in-between their supposed attraction to each other. I would say for future stories you may do, try to look into giving characters a stronger flaw that they either overcome, or compliments the love interest in some way. You'd be surprised how unlikable you can try to make your characters, and readers will still like them if they feel like they have more than one dimension. On the other hand, you could give your story more of a stronger outside force that drives the conflict.  Like for this one, maybe the bookstore is going to shut down unless they make enough profit to pay building rent, or Aryaman is sent on a mission to complete or he can't return to heaven (or where ever he's from). Otherwise, you'll end up with an admittedly safe but fluffy-sweet story.

Developer

Thank you so much for your critique and insight!

Submitted(+1)

This story was so adorable. And relatable too, in a way. Though the presentation leans on being a bit simple, the characters feel lifelike, on account of how often they make cultural references or even how the story gets incredibly detailed when it comes to descriptions of food. Even though the main LI is an angel (despite claims to the contrary), the story ultimately feels like a slice of real life. It's not a particularly long or involved storyline, basically just being a meet-cute (between several different relationships) but I enjoyed it nonetheless. The humor is also endearing, between Deva and those random patrons like the Linux one. The sketchlike sprites are also cute and so are the CGs. I keep saying it but that's probably the biggest appeal of this VN: its cuteness. If there's one thing I have to comment on though, it's that the folklore aspect really isn't that apparent. I had to look it up, and it seems that the original Sanskrit poem is about a cloud delivering a message to a man's wife, or something? Like I said, this is just a slice of life VN so there wasn't much in relation to that poem other than maybe a phrase in Sanskrit, and whatever was going on with the angel dude. It's never really explained, so that's a shame. Good VN, though.

Developer

Thabk you for your critique!  Yeah, theres not alot of wolves in Hindu mythology and folklore, so I had to get creative and stretch and allude to alot of things 


And no, Aryaman is not an Abrahamic Angel.

Deva is too pure for this world. Like the concept a happy tail wag was given human (anthro, whatever) form. I wanted to hug him. But... "he draws, he writes, he codes," huh? Those are quite the skills to spotlight in this context...

I thought there was a lot to like here, but also some things that seemed a bit rushed and not really fleshed out the way they could have been, likely at least in part due to jam constraints.

As is personal tradition, I'll break everything down by rating criteria.

Implementation of Theme:

Admittedly, my knowledge of Sanskrit poetry, and Indian folklore generally, is a little rusty (read: utterly nonexistent), so I can't really comment on authenticity or interpretation. I can, however, confidently state that some form of folklore was incorporated into the story in a way that was integral to the narrative, so hopefully you won't mind too much if I just give you full points here and move on.

Presentation:

I really like the art style (especially the colored pencil(? I am not a visual artist) style CGs), and boy, there was a lot of art in this, too. I think it's very impressive that you managed to incorporate so many sprites with multiple expressions on top of several CGs on such a tight timeline. Really, really good work here.

Music was a highlight as well, though I did have two gripes. First, there was a speaker popping-esque effect on one of the tracks that I found a bit grating, and second, I thought the music that plays before Tyler's first meeting was maybe a bit too repetitive, though in fairness I don't think that actually plays for very long and I only heard it for as long as I did because I pause so often to take notes, so maybe that's more of a personal issue.

Definitely some proofreading and consistency issues here as well. Typos abound, and there were some other hiccups like the narration referring to Aryaman by name even though we hadn't learned it yet and his name tag still said "Mysterious Wolf", and Tyler telling Aryaman that he only bought two tacos despite the previous scene making a point to emphasize that he always buys three. They're not game-breaking issues by any means, and I understand it's hard to focus on this stuff when working against a deadline, but this one really could've benefitted from another proofreading pass.

Story:

So, broad strokes here, I like what you're trying to do with the story. The tone feels very consistently lighthearted and cozy throughout, and I like our character templates, with the endearingly grumpy protagonist, the curious celestial being, Best Boy Deva, and, as someone who has personally had a long and tumultuous toxic relationship with "Tortilla Ringer," I wish that would have earned me a Juniper by now. It has not. Mostly just slightly elevated cholesterol, really.

There are two main issues I have with the story here: first is pacing, and some of Tyler and Aryaman's interactions.

For pacing, I'm less concerned with how long the scenes take per se and more concerned with what details were actually important to include and what could have been cut to keep the story moving. For the first example of this, I'm going to yoink Blue's critique about the way food is handled below. I get the feeling that food is something you're passionate about, and if that's true, it certainly shows, but I think something to keep in mind going forward is how much those descriptions actually contribute to the narrative. The tacos are actually an example of this done well, with the food being a catalyst for discussion for the two leads to learn more about each other. On the opposite side of the spectrum, we have the cafe scene, where we get very specific details about everyone's orders, but nothing else really happens. If we're going to follow these characters to the cafe, we need to see them interact and play off each other more; if you don't have the time to do that because of the jam, or you're struggling to come up with a conversation to have, that's fine, just cut the scene. 

Same kind of thing goes for trying to develop the Deva/Juniper romance - you can sow the seeds of chemistry here, but details about how they end up dating feel a bit tacked on and unnecessary, and I'm not sure if the random customer scene needed to be quite as long as it was. Maybe that was the reference to your other work, but it was very lost on me.

Pivoting to the central relationship, I'm not sure I really bought Tyler and Aryaman's first meeting playing out the way it did. Up until this point, everything we see of Tyler is socially awkward and some degree of socially anxious, even getting flustered just from his interactions with the Taco Bell guy. So I'm not sure if the implication was that Aryaman's magic had enough of an impact on him to change this (and I'm not sure the text would support that based on how literally floored Tyler is when Aryaman flies), but he seems to have way too easy of a time talking with the strange blue wolf he found in the woods compared to how he's been presented to this point. You'd think he might have a few more questions or be a bit more unsure about this situation before taking it at face value and giving him a taco.

There's another detail in that conversation too about not being able to return (to somewhere) if Aryaman stays too long, and I'm not sure this is ever followed up on? Like, in terms of relationship development I think kissing on the couch is a fine place to be at when the story ends, but a lot of the couple's conversations and interactions feel a bit too superficial if there's actual risk involved. Considering the scope of the project, I feel like it might have been a good idea to clarify that line about not being able to go back, or maybe even deleting it entirely since the current script doesn't seem to have the time to contend with those stakes.

Also, just a minor note since it was briefly mentioned in your response below, I do not think this VN needed a sex scene and I'm happy with that not making it into the final cut. I think kissing and cuddling far better matched the tone of the project, but I tend to trend less horny than other readers, so respectable minds may differ.

Writing:

The writing here is decent - certainly competent, though I think there is room for improvement. Sentence structure can be a little choppy, so maybe focus on some more variety in syntax, and watch out for common issues like focusing on active over passive voice where you can. I also noticed there were a few times when lines seemed rather repetitive, like "struggling to get his words out" followed in the next line by "was able to get a few words out". You can fix this pretty easily by just changing the latter to "was able to speak". Also in that conversation, Aryaman states he is a "music player... that is all" like three times in a handful of lines. Not sure if that's a reference to the poem this is inspired by, but if not, same deal as the previous example. Just another thing to watch out for when you're doing your proofreading runs.

I am also going to disagree with one of Blue's points below about the references to AI and other societal malaises. Like, to be clear, on a philosophical level, I'm right there with you pal, but going off on those tangents can also really disrupt the flow of a narrative and make it feel like the author is directly airing their grievances rather than the story maintaining its natural cadence. This felt especially egregious with the corvid/croissant bit, which seemed to veer way off course from what was actually happening "in-universe". While clearly people can respond to this stuff in different ways, I'd definitely encourage caution with how you deploy that in the future.

Creativity:

I think creativity was absolutely a strong suit here. While the core plot concept of supernatural being + mortal falling in love isn't particularly groundbreaking, the specific angles you took towards that with the incorporation of the folklore theme more than made up for it. There was clearly plenty of inspiration in the visual and musical direction as well, and I think your creativity and passion really shined through.

Final score here of 3 sweet potato tacos out of 2 copies of "Hot Rivals" with uncomfortably sticky pages.

Developer(+1)

Thank you so much for your critique!


Yeah, thus project was very difficult to work through in the span of one tiny month.  I had originally planned on Tyler and Aryaman Meeting each other nine times but I thought it wouldve exceeded the word count so I stripped it down to just three.  I had also planned for there to be a full Cafe scene and a sex scene but I had to scrap those as I was running out time.  The sex scene was particularly sad for me to let go of because after it I wanted Aryaman to ponder about certain things regarding the creation of the Gandharva to Tyler.


Yeah, I can imagine there are a lot of typos.  The word processor I opted to use for this project (Ellipsus) does not appear to have a spell checker.  And I didn't really have time to do a properly beta read so I opted to rush through it as I add in the animations and such.  Just things for me to consider in the future. 


The customer scene and the background of Tortilla Ringer were both references to my other VN Nocturne.


I will say though there were multiple times throughout the ordeal of making this I just wanted to quit, especially coming down towards the end.  I kept thinking to myself "I can't wait for this damn month to be over" so I'm glad the little jank I managed to put out in the end was at least a little bit enjoyable (I feel you can definitely see the rushed-down-ness coming down towards the end of the VN.


I had originally ended up writing Tyler's and Aryaman's initial meeting into another tirade against AI and, to avoid the airing of grievances thing you had mentioned, I scrapped it.  


But all in all, thank you so much for your critique!  It means alot

For what it's worth, while the process may have been stressful, it's never been more important for people to share art that comes from a place of genuine passion with the world, and I'm grateful you were able to put this out, even if it doesn't look exactly like what you envisioned a month ago :)

Developer

Thank youuuu

Nothing stressful moment or pressure in the story, it’s a very sweet vn about a hot hyena with his business, perfect to chill and enjoy it with a cup of tea.

Your beautiful art is an asset, I love the CGs, and damn all your characters are cute or hot!

Developer(+1)

Thankies!  Im thinking of expanding this into a longer slice of life VN

Submitted

Incredibly cute and sweet game. We don't see a lot of  Indian culture, so I appreciate the tie in to  the Meghaduuta (though I'm familiar with it only by name for spawning the genre of poetry) and wearing that reference on its sleeve. I like the designs quite a lot, I think they're very unique and peppy, while still be grounded. I'm especially fond of how Aryaman's design as a minor deity translated to his design when he's disguised as a mortal. I know that Tyler is a bookseller and not a librarian, but as someone who has worked at a library in the past, I appreciate the vitriol towards AI and short form video content. It may come  off as a bit heavy handed, but it's not unrealistic either lmao. Also rip tyler, no ass 2026, gone but not forgotten. 

I love the art, the sprites are cute, the CGs are gorgeous, the music is catchy and adorable, and the hindi influence comes across clear even to my relatively unfamiliar ear. My one critique is all the details on the food. We get really detailed descriptions of the food. I get that this is the Cloud Messenger's Feast, but I want the importance of food to tie in (perhaps its effect on Aryaman, or influencing him to stay, at least in the first place before he falls for Tyler) a little bit more if we're going to basically be getting a play by play of the cooking process and what everyone is eating. 

Good work, looking forward to what you do next, and I'll have to put Nocturne on my backlog! 

Developer(+1)

Thank you so much for your time and critique!. I also worked at a library in the past (just a few months ago as an intern) which is why wrote Tyler the way I did; I chose to put him in a bookstore, however, because I wanted to ground him in something he owned rather than something he managed.  I feel there's a different emotional weight to something you build from the ground up rather than something you manage.  The bond and attachment to your work and colleagues may still be there, but it's just... different, you know? 


Unfortunately, the food descriptions was one of the few things I had to cut out due to due time constraints (Aryaman and Tyler were supposed to have a longer conversation on the couch and then fuck and then have a conversation after that) and to manage stress.  Hopefully next year I try to find a way to manage my time better to get my initial writing done more quickly or I find an actual team to work with.


Thank you so much for the review!