Play Operation
RED CELL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| SUBSTANCE | #5 | 4.133 | 4.133 |
| Overall | #10 | 3.733 | 3.733 |
| STYLE | #13 | 3.333 | 3.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
bioweapon korean action movie is a great fist flavor. i think you might have hit the mark twain "more time for a shorter letter" thing but hey, we're jamming; there's also no accounting for my text allergy. i'd love some zhuzhing of the layout in that dense middle section. this feels a little more "zoomed out" in terms of scope than i think of fist while still being very boots-on-the-ground, but i like the idea of the city-as-dungeon, location-as-room approach. the extrapolations at the end especially made me like this, as i crave the flip-the-whole-thing-over energy you can only get on tabletop. nice work!
Very cool mission, love the way the Red Cell kinda has a "pack tactics" thing going with their armor increasing when they're together. Cool locations and themes, this fits the jam theme perfectly and I like where you took it!
this is a great timer based mission. The threat is palpable and immense to the players. I can feel a huge amount of tension, and the crimson+ trait is a very cool idea.
Just a perfect amount of setup and guidance - great balance!!
Great pacing and high stakes makes this a great candidate for an operation to slot in later on in a campaign. In a setting full of wizards and cyborgs it's an accomplishment to make 7 dudes with guns and a plan as menacing and compelling of a threat as the Red Cell is here.
I really like how the opposition is designed and logic explained. It looks really fun to run. I'm a little confused about what information to give the players during a briefing, but I can tell this would be really fun to watch them argue plans while the clock is ticking.
An interesting mission , and if you want to get it more difficult for FIST operatives you can mutate "The Crimson" into something more dangerous (hint: Train to Busan).
I like the idea of multiple possible targets and an opponent who may change up their tactics in response to FIST's actions.
Good work!
Operatives are awesome enemies as always. The Crimson is crazy, feels like a challenge for experienced FIST agents. Love the step-by-step plan for the Operatives too, really makes running this look easy.
Prevent a viral CIA-plot in this tense city crawl zine.