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DS-8 Drumstream for PS Vita

Homebrew drum synth, sampler and sequencing groovebox for the Vita · By Intermynd Instruments

How To Play Sticky

A topic by Intermynd Instruments created Jun 06, 2026 Views: 264
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Developer

Basic controls

  • Use the shoulder buttons (L / R) to change focus between the main sections (Transport, Sequencer, Voice Edit).
  • Use the D-pad to move around the interface.
  • Use the face buttons to toggle steps, open actions, solo, mute, or confirm changes depending on the current screen.
  • Use the analog sticks to adjust parameter values.

Global controls

L / R Move between the main areas: Transport, Sequencer, Voice Edit and inside the Automation modal to select the active editing step,

D-pad Navigate through tracks, steps, parameters, and menu items.

◯ × △ []

Used for the main action on the current screen, such as toggling a step, confirming a change, opening automation, soloing, or muting.

Analog sticks Adjust selected values and parameters.

  • [START] Start and stop playback.

  • [SELECT] to enter the global settings

  • × Toggle / confirm / edit selected item
  •   Cancel / go back 
  • Secondary action: mute, copy, clear, or reseed depending on screen
  •   Alternate action: solo, automation, paste, or extra options depending on screen

Sequencer area

  • Select one of the eight drum tracks.
  • Move across the step grid.
  • Toggle steps on or off.
  • Set pattern length, up to 64 steps.
  • Mute tracks.
  • Solo tracks.
  • Copy and paste steps.
  • Open step automation for deeper editing.

Voice Editor area

  • Edit the sound of the selected drum track.
  • Adjust voice parameters such as tuning, decay, drive, pitch, noise, level, and related controls.
  • Shape individual drum voices including kicks, snares, hats, claps, percussion, toms, cymbals, and FX

Pattern Generator area

Generate new pattern ideas using different modes.

Available generation modes include Euclidean rhythms, random patterns, alternating steps, every-N triggers, preset templates and more.

Generated patterns can be applied, reseeded, or manually edited in the sequencer.

Basic workflow

  • Start in the sequencer.
  • Choose a track, then toggle steps on or off to build a pattern.
  • Adjust the pattern length if needed.
  • Use mute and solo to focus on individual tracks.
  • Open the voice editor to shape the sound of each drum voice.
  • Use step automation to give individual hits their own velocity, decay, tuning, drive, or other parameter changes.
  • Use pattern generation to create quick starting points with Euclidean, random, alternating, every-N, or preset templates.
  • Use copy and paste to repeat or move step settings.
  • Enable the metronome when a timing reference is needed.

DS8 Drumstream is currently in active development. Version 0.1 may contain bugs, rough edges, performance issues, and features that change in future builds.