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A jam submission

❤︎⁠Finding Love ❤︎⁠View game page

Submitted by Acusing — 1 day, 8 hours before the deadline
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❤︎⁠Finding Love ❤︎⁠'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.0004.000
Audio#43.6253.625
How do you rate the game overall (you can consider fun, dev time, etc.)?#43.7503.750
How well does the game fit the themes?#54.2504.250
Visuals#63.7503.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
4 hours

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Comments

Submitted

What the heck, that door ain't pretty ? > : ( 
Joke aside, so good and goofy idea even Ikea should consider get an inspiration from ; P.
In fact... why not expanding your game to a true "Tindering some furnitures : the game" : DD ?

Developer(+1)

Thank you so much for making me laugh🤣, it is a strange concept, im glad you see the vision and not the horrible gameplay😅, maybe ill make a expanded universe of door dating  games till it gets bought out by EA or something lol. 

Submitted

So funny  lol. I'm really bad at hooking the ol door up but still tried my best. The memes had me feeling like a boomer lol 

Developer

Im so glad you had a laugh out of it, the whole game was a big meme to me but having comments like yours makes it worth it lol.🤣

Submitted

Very fun! I felt bad for losing, that poor door got it’s heart literally broken x)

Developer

Lol, dont feel bad for the poor door, and thank you so much for playing my game I didnt expect to see people actually enjoy my mess of a game😅

Submitted

Tinder for Doors is a fucking awesome and hilarious idea how did you even come up with that? And sure, the Door is for a  “friend”.

Developer

Lol, I have no idea,very sleepy i guess, I still think your game is the coolest of them all! no idea how you did it in the time. Hopefully i could even make something as polished.

Submitted

I think the core reason I managed to complete it on time is pretty simple: everything you see is code. That’s it basically a single script with no external assets. Except for seven audio files in total four music tracks (two looping) and three SFX.

And the other reason is called “rules” The time only counts for building your game, that is, any coding, making sound effects/music, art, and other assets. Writing a design doc, coming up with ideas, compiling your game, or making the itch.io page for it does not