Play game
Mighty Pucks's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #76 | 2.010 | 2.222 |
| Enjoyment | #77 | 1.709 | 1.889 |
| Use of the Limitation | #82 | 1.608 | 1.778 |
| Overall | #88 | 1.683 | 1.861 |
| Presentation | #94 | 1.407 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Source Code Sorcerer
Software used
Godot 4.5
Use of the limitation
Locked In is expressed through the shooting mechanic — once you hold the mouse button, you're committed. Your movement slows, the camera zooms in, and the longer you hold the more powerful the shot becomes. You have to read the ice, pick your angle, and trust your aim before you release — there's no canceling, no second-guessing, just the moment you lock in and let it fly.
Cookies eaten
9
Leave a comment
Log in with itch.io to leave a comment.



Comments
I was quite impressed with the angling shot mechanic, I feel like you've really got the bones for an awesome ice hockey game here! *unfortunately* I think that the hit collision on the puck is broken, after the first shot it just stopped registering goals entirely.. got some sick shots off during that state though
feels like a prototype to be honest, nothing wrong with that by the way. the lock in shooting feels really good but the flow of the overall game needs some work as not only is there no score being tracked or anything (as far as i can tell), but even if there was, the game is too simple in how it plays out and there is little to no startegy unfortunately. still, the mechanics that are here are fun, and could be made into something really cool.