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A jam submission

BreakthroughView game page

2D Pixel Precision Platformer
Submitted by marvinstwz — 10 hours, 33 minutes before the deadline
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Breakthrough's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#183.6673.667
Enjoyment#253.0003.000
Overall#273.0503.050
Use of the Limitation#352.6002.600
Concept#382.9332.933

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2

Software used
Unity, Aseprite

Use of the limitation
the character is surrounded by walls, said walls lock you in so you hve to break through them. Also each level is a box with a breakable hole, you have yo break through to escape.

Cookies eaten
3 sweets i think, no cookies though.

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Comments

Submitted

Good game idea! It was fun breaking all of those blocks! Well done!

Submitted

Good game, but the fall speed was a little too fast, and the way the dash worked with the fall made it difficult to time certain routes.  It also felt like the kind of game where I would really want a joystick.

Submitted

Is it just me or the dash feel quite awkward?

Developer

im sorry you didnt like the controls, i think the difficulty of the game came out too hard, i aimed to make a celeste-like game, but being able to control  the movement + diagonal dashes  with keyboard is pretty hard. 

In a more polished state i definetly should think of ways of making the game more accessible or more adjustable to each player.

Thank you so much for playing and leaving a review :D

Submitted(+1)

THE VISUALS ARE SOOO GOOOODD, Im not very good at precision platformers but this is sooo polish regardless, GREAT Job!!!

Developer(+1)

thank you so much! im glad you liked it :D

Submitted(+1)

The level of polish on this game is impressive, and the platforming is so rewarding when I finally get it down. The only issue I had when playing the game was my own skill issue, awesome work all around!

Submitted (1 edit) (+1)

In my opinion, every aspect of this game is perfectly executed !

Developer

thank you so much! :D

Submitted(+1)

Jump feels very good. But it's a controller type game, I can't manage to perform a jump + directional dash on keyboard consistently. 

Submitted(+1)

art - W
polish - W
SFX - W
good job on this one, like a finished game

Submitted (1 edit) (+1)

I like the celeste style hair. The text showing the dash key was blurry but I figured out it was X. Having X as the dash made it very difficult to platform. Shift would be better for dashing as it frees up your thumb for jumping.