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A jam submission

Fishing GodView game page

fishing roguelite game
Submitted by Dana, cahdmus, tospot46 — 3 hours, 18 minutes before the deadline
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Fishing God's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#43.6844.200
Audio#52.8073.200
Overall Enjoyment#62.9823.400
Overall#63.1573.600
Gameplay#72.9823.400
Creativity#83.1573.600
Use of Theme#93.3333.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

It's like a fishing roguelite. Neat idea! I liked the variety of sprites for the different fish and I liked the cute images for the upgrades. My favorite was the one for the "Heavy Fish" showing the fish drooling over fast food. Those help add a little personality to the game.

Only improvements I can think to suggest is maybe more visual changes for upgrades. Like maybe you can see the fish silhouettes getting increasingly bigger, or a visual for how far you can fish, and it gets bigger when you upgrade it. This would help the upgrades feel more substantial.

I found myself getting really good at the timing of the fishing mini-game that it became maybe too easy. Perhaps the timing could be less forgiving on the heavier fish?

Seems like there was a bug on the 25 kg offering where I had fished 27.5 kg but it still said I failed? Unless I misread the number before the god showed up.

Overall, a nice idea and fun premise for a fishing game. Nice job!

Developer(+1)

Hi ! Sorry for taking such a long time to answer, we're all pretty tired, we've given our everything to do this game :)

I personnaly did the powerUps "icons" (tospot46 did the cards design and Cahdmus did all the rest of the pixel art I think) so thank you personnaly for this :)

In the new version coming in a few days on the page (along with a patch note because there's a lot of small new stuff) I've added a function that spawns the fishes at their normal sizes and makes them size up to the upgraded version shortly after they spawn. I think it's a great idea !

For the rest of the visuals for the upgrades, I agree it should be more clear how much and what is upgraded by your cards so we'll work on that soon !

I (personnally) think the timing for the big fishes is alright, it might need small tweaks but I think the challenge lies in fishing enough fishes by the end of day so maybe the difficulty ramps up as a downside to an upgrade that's not there yet ? To me, the better you are, the easier it is for you to fish fast but you might still need bigger fishes and/or more strength etc to be able to reach the weight requirement before end of day.

You're right that we might need to be less forgiving the more you progress maybe or something like that, also we might need to tweak the stats on the card to make them more impactful, then bigger fishes would be even harder as the progress bar would be faster and faster. Tell me what you think ! 

Thank you again for your input and have a good day :)

Submitted(+1)

Wow, this game is awesome!!!

You can tell the amount of effort put into every detail of the game! I especially liked the small detail that the fish in the water were the actual fish I was catching, not just decoration.

The only minor nitpicky thing I can think of to improve is to make the fish you would catch more predictable. I kept trying to strategically cast my hook to target the bigger fish but they'd suddenly change directions or sometimes go through the hook...

Overall, it's an amazing game and I love how it turned out. Great job :)

Developer(+1)

Hi ! Sorry for taking such a long time to answer, we're all pretty tired, we've given our everything to do this game :)

Thank you very much for appreciating our work, it feels really great to have nice feedback ! :)

For the fishes, I think it's intended ? There's no card for this yet, but we plan on adding one that would be like "tasty lure" that makes fishes more likely to go to the lure once they're close to it. I might've misunderstood your issue tho.. Don't hesitate to tell me.

 We've done a few updates since the deadline, I'll add the files and some kind of patchnote once we're sure there's no gamebreaking bug in the new version :)

Submitted(+1)

Hey there, no worries on the late response. It's totally understandable.

The "tasty lure" upgrade your talking about would be a perfect fix for what I was talking about :)

Excited to see the new update once it's ready!