Hi everyone,
A little while ago I posted here looking to build a small indie team around my project. Since then, the prototype has grown a lot, and I think it’s finally at a stage where it could realistically aim for a first release sometime in 2026.
The game is a procedural 2D stealth-arcade experience, focused on fast-paced gameplay, replayability and emergent situations. The core systems are already in place: procedural map generation, AI state machines, pathfinding, and the overall gameplay loop.
There’s already a small team behind the project, and now I feel it’s time to find someone who can really give the game its own visual identity and personality.
I’m looking for a 2D Artist, ideally someone who also enjoys (or already does) 2D animation, since having both skills in the same person would make collaboration much smoother.
I’m not necessarily looking for someone with years of professional experience. What matters most is:
- reliability;
- willingness to dedicate some time to the project;
- enjoying teamwork and sharing ideas.
This is a rev-share project. The goal is not simply to finish one prototype, but to build a group of people who work well together and can keep making indie games in the future.
I’m based in Italy, but I’m happy to work with people from anywhere.
If this sounds interesting, feel free to message me here or on Discord:
zeto_tabori_74490
Thanks for reading!

