what can I say, i pressed the button.
Super cool atmosphere!
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(DON'T) PRESS THE BUTTON's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #36 | 3.333 | 3.333 |
| Concept | #57 | 3.200 | 3.200 |
| Overall | #58 | 3.000 | 3.000 |
| Use of the Limitation | #61 | 2.933 | 2.933 |
| Enjoyment | #86 | 2.533 | 2.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Fauxface (Me)
Software used
Godot
Use of the limitation
The player (behind the keyboard) is responsible for the outcome of the game. They can end the whole world just because they get bored. Also, the player character's urge to press the button makes them a threat, or an enemy, to all of mankind.
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Comments
What a fantastic eerie atmosphere you've created!
When I was playing the latter part, my hand had already left the mouse, but the button pressed itself. What's going on?
It's a great concept! Unfortunately I was struggling with some lag in the game. Keep up the good work :)
I really want to play the game but it seems to have a lot of performance issues :(
Pretty cool idea. Just a bit buggy. (I fell out of the map somehow)
I wasn't expecting much from the thumbnail but once you get past the title screen, the game instantly feels scary. I immediately pressed the button lol, and didn't realize that loses the game.
I think the game does very well to create a spooky atmosphere, well done!
I found this game’s concept very interesting. The idea of a button that you are told not to press, but are still completely free to press, creates a strong psychological tension. It’s simple, but very effective in making the player curious and cautious at the same time.
The sound effects are on a very high level — honestly, they are excellent. The moment you press the button and everything changes, the audio really stands out with intense screams and chaotic sounds, which makes the experience genuinely unsettling and keeps you on edge.
I also think the limitation was used in a very creative and original way. Instead of just being a restriction, it becomes part of the core idea of the game itself, which is something I really liked.
The visuals are also very solid and fit the mood well, supporting the tension and overall atmosphere of the game.
I see there is a scary jumpscare asset, I was too scared to finish the game lol


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