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You are the Forest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #8 | 4.125 | 4.125 |
| Use of the Limitation | #13 | 3.875 | 3.875 |
| Overall | #23 | 3.438 | 3.438 |
| Concept | #61 | 3.125 | 3.125 |
| Enjoyment | #68 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
NinjaBoa :)
Software used
Unity, Visual Studio, Krita
Use of the limitation
The travelers are innocent people, and you are setting traps to catch them, like a reverse version of one of those games where you are the one trying to not get caught by traps
Cookies eaten
One. It was a pumpkin chocolate chip cookie. It was delicious.
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Comments
This is really beautiful and surprisingly addictive. I think you also did a good job with the limitation! You have a really fun gameplay loop, if you just added more content I think it would be even more fun! Still, really good I very much enjoyed this. I also wish there was an end condition. Maybe you could add a gamemode where you have limitied time and have to kill as many guys as possible, though I think you'd need more variety in tools before that happened. If not that, just a final upgrade worth like 2000g would be good enough to say "I completed this game".
The art and music are amazing — it's hard to imagine this level of quality was achieved in just 72 hours!
The concept is super cool! The art is cute too! I wish there was more to the game though like upgrades or larger travelers. Once I had 3 rocks, so one was getting past from all the vines I bought along the way. Great atmosphere, and I think this game definitely has potential! Good job.
I didn’t see whether there was a win or lose condition. Crushing the little characters with the rock is quite satisfying in its current state, and if you also add a small animation to the characters, it could become really fun. What stood out the most to me is the atmosphere. That parallax background effect gives a really great feel.
الرسومات جميلة. but anythene else not bro this is simple so simple
The visuals are beautiful - The Buttons could be more intuitive, perhaps a slight animation pulse to know where exactly to click, so you can add the noose and rock traps. It only let me add one noose trap and then i couldn't seem to click and add more traps.
I think you have a good prototype here and with a bit of work on making it easier to understand as a player, what you are supposed to do and how to do it - it'll be a great game!
For a first game the result is impressive! My only doubts are related to the pacing, it's hard to gather 100 coins and test the second trap.