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A jam submission

To Kill GodView game page

RPG set in a surreal, post apocalyptic world where philosophy matters more than survival.
Submitted by Edoardo Venus — 9 minutes, 29 seconds before the deadline
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To Kill God's itch.io page

Results

CriteriaRankScore*Raw Score
NPCs#23.8003.800
World Design#33.2003.200
Polish#33.0003.000
Enemy/Boss Design#42.6002.600
Dungeon Design#42.6002.600
Overall#42.9332.933
Progression System#52.4002.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Strong Undertale vibes and funny dialogue!  Well done on the rhythm-based combat system as well.  It is clear you put a lot of work into the game, especially with the characterization and graphics.  Excellent work overall.

Submitted

Very ambitious game! The graphics were really good, visual aesthetic is on point and so is the sound design. The Eggselent dialogue was very funny. Navigating the world was challenging, I had a tough time getting through all the obstacles and judging which tiles were safe from rain. Traveling and dealing with enemies took a lot of time, I can’t imagine what it was like debugging something of this scale, so great job!

I didn’t beat the game, I got stuck on Eggselent and I had major skill issue walking through the overworld from there, so I had to quit without going to the other dungeons.

The battle system is amazing, it took a few tries before I figured out the Hate system, how abilities work, and the green arrows and stuff. My reaction time is garbage so I could not handle angels or strong enemies, but that’s on me.

The story I didn’t understand it, that’s okay though, I could pay less attention to the story because the battle system was cooool.

Good job and thanks for putting in all that debugging effort on this game!

Submitted

A very, very ambitious project for only 30-days of development.  I love the art, animations, and the character designs.  Ran into some unfortunate technical issues, the worst one is that I wasn't able to exit the game without resorting to force-ending it through task manager.  Hope to see more in the future!

Developer(+1)

Hallo~


I'm so used to pressing alt+F4 when closing the game that both me and the playtester didn't notice the lack of a close game option, that's on me...

Although just clicking the x when hovering by the taskbar still works and is less dramatic than summoning the task manager


Regardless, I'm fixing up stuff and just added the close game button, thank you for the feedback!