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Trenchglow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #17 | 3.727 | 3.727 |
| Enjoyment | #48 | 2.955 | 2.955 |
| Overall | #50 | 3.080 | 3.080 |
| Concept | #63 | 3.000 | 3.000 |
| Use of the Limitation | #63 | 2.636 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Solo
Software used
Unity 6
Use of the limitation
Reset on death
Cookies eaten
1000.
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Comments
I know this is a bit old at this point, I've been working on other projects so it took a bit, but as I said I would, I finally got around to making new levels for this, in order to finish out the prototype/vertical slice!
Posting here for any of y'all that truly wanted more content (added three more levels, rounded out what would be 'Chapter 1' of the game, and improved/polished some systems as well as creating some new ones)
Patch Notes available on the game page
The sonar ability is really cool, I also really liked how you put the tileset/environment together! Would have liked to see another level with some more difficulty but you put a lot of detail in the tutorial and the gameplay felt smooth.
Thanks you!!
Super high potential, sad that there's only one level!
I do love the way you did the tutorialization, not obstructive at al and very clear!
Thanks!!
Thanks for the comment! Will work on invis collisions👍
very smooth movement control! and the sound effect is also very fit.
Thank you!
I really like the "fog of war" effect you implemented. Thats not a trivial addition and it really adds to the ambiance. Well done!
Thank you!!! That sonar definitely had a few issues initially 😅
The art is really great, with the only minor complaint being that it was a bit difficult to tell the difference between the borders of the map and background set pieces. The movement felt a bit slow and I felt as though I would often get stuck on invisible borders. I wish there was more levels as well.
Thanks for the feedback! Will look into all that
I do plan to make more levels so I'll look into that while making them
The art is really great, with the only minor complaint being that it was a bit difficult to tell the difference between the borders of the map and background set pieces. The movement felt a bit slow and I felt as though I would often get stuck on invisible borders. I wish there was more levels as well.
Thanks! Yeah I rushed a bit on the visuals at the end and I def understand what you mean.
I plan to add more levels relatively soon! Had a lot of fun with this one so I can't just leave it at this tutorial😅
I did a video of first impressions of your game. I liked it!
HAHAHA WOW THIS IS AWESOME!!!
Thanks for the recording! Being able to hear your comments while watching the gameplay is so useful as feedback!!!
When I add new levels, I'll def update the tutorial level's popup panels to be a bit more user friendly and visible.
This is so cool intro music is so good.
😎
THANKS!
Very nice game! I can see this being the base for something a lot more expansive. The core movement mechanics and systems felt good and I liked the effects in the start screen when you click the button, it felt super polished.
I also appreciate that you have a tutorial to give the players a sense of direction on what to do so that was really good.
I would love to see more levels of this in the future :D
Overall, great game jam entry good job :D
Love this feedback thank you, I really can't wait to update it with some more levels haha
I really like the feel of it and want to work on it more 😂 and I will, can't just leave it at that tutorial
That's great dude, goodluck I can def see potential with this game
Would definitely be interesting to see more levels for this game. I enjoyed my time playing through the first level.
Awesome!!
Thank you so much for playing!
The tutorial level was nice, I like the concept of the game. I had some problems with collisions, but thats polish - during the Jam it can be just not eniugh time to deal with such things.
Would be intersting to see the full game, enjoyable entry overall!
Thanks!!! Your entry was awesome too 😊
The premise of your game is nice and makes good use of the theme. I really wish there were more levels, though I understand that that would have come at the cost of the rest of the game due to the time limit. Will definitely come back if you add more post jam!
Thank you!!! Yes I wish I had been able to make more levels for the jam, or at least 3 total
I ended up deciding to focus on polishing the systems and juice (fx)
The game is really good, sad its just one level for now, You need to improve the collisions, i get stuck around corners from invisible collision boxes. Apart from this one problem, the game is really enjoying.
Thanks! Yeah I think I know the spot you're talking about, I plan to fix that when I add more levels.
Thanks for the feedback!!
Really cool game! I used the same asset pack, it's really neat to see how the same assets can be used to make unique experiences
Thank you, and hahah no way! I guess it's not surprising 🤣 I'll check yours out for sure, would love to see how you used it.
Fun puzzle! I really like the ambience you created.
Thanks!!