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Green Goblin Simulator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Twist | #38 | 1.588 | 1.833 |
| Theme | #38 | 1.876 | 2.167 |
| Creativity | #39 | 1.732 | 2.000 |
| Gameplay | #39 | 1.443 | 1.667 |
| Polish | #39 | 1.732 | 2.000 |
| Overall Experience | #39 | 1.732 | 2.000 |
| Overall | #39 | 1.684 | 1.944 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine / Tools Used
Unity
Team Members
Solo
Controls
WSAD to move, Mouse to look, R to interact.
How does your game use the theme?
Player movement mechanics change significantly following the interaction of an object.
Credits
Music:
https://youtu.be/DpxZ5PHa6xo?si=dGkiPj1bAmBbElQJ
Assets:
https://sketchfab.com/3d-models/green-goblin-2002-7a8ef35e71f24872bd5ed0e609f97f31
https://assetstore.unity.com/packages/3d/props/exterior/low-poly-buildings-vilnius-free-pack-9787
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Comments
I'm kinda confused what I'm supposed to do after I ride the glider and fly around. 3D models are pretty cool but they're free assets.
Yeah that part is incomplete, for now it’s just showcasing the glider mechanics.