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Issue with changes in set move route

A topic by Halcyan Studio created 92 days ago Views: 119 Replies: 3
Viewing posts 1 to 3

After using the plugin more, I found an issue, not really a bug. It might be intentional, but when you put a Move Route for the player to move to the right once, it will only move 1/4th tile to the right. Makes sense, but the issue I and possibly otherdevelopers will have: I already made a decent part of my game with many move routes for the player, designed with full tile movement. So all these move routes are wrong now. It's a LOT of work to change all of these. Would it be possible to add a parameter for example where you can toggle the pixel grid movement for move routes on or off?

Developer

Have you tried this feature out yet?

(1 edit)

I didn't, but I tried it out now. It works, but now normal walking is also back to classic full tiles again? I would want it for player input to be pixel movement, but move routes to stay classic grid movement, if that is possible :)

Edit: I managed to make a small patch plugin in order to achieve this! So while this function is helpful to me, it might not for everyone. I could link to the patch here if someone else wants this function as well or I'm happy to just "gift" it to you the dev.

Developer

I just updated it to improve things a bit. Please update and test it again to see