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The Rapture's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #15 | 2.412 | 2.667 |
| Audio | #17 | 2.111 | 2.333 |
| Gameplay | #18 | 2.312 | 2.556 |
| How well does the game fit the themes? | #19 | 2.312 | 2.556 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #20 | 2.111 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 to 4 hours i think
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Comments
Apart from the instant win when pressing S, the mechanics are genuinely very interesting. I really like the kind of interaction you’ve created, it’s a strong concept, and I think you should keep developing it!
thanks for the kind feedback, i'm really glad you liked it, and hopefully will find time to work on it more.
A did a quick recording of my gameplay in case it helps 😄 The Rapture by C-Potion Studio | Cap Recording
I think this is a nice concept, jumping and moving the brick around at the same time successfully made me feel like a pro gamer. I like the menu you built, which teaches the player the click and drag mechanic before they launch in.
I also liked the small touch in your intro sequence where the speed of the on-screen text typing changed for emphasis.
I did press `S` on my keyboard as soon as I jumped in the game after reading the instructions, and this instant won me the game. I then accidentally pressed this key on another run which took me to the win screen again.
I wasn't quite sure what the ancient runes I collected granted me, but it was nice to have the overall objective to aim for. I was also able to 'steal' the top rune from the bottom section which felt like cheating 😆
Overall I had a great time playing, and think this is a really cool concept.
thank you for your feedback, and thank you for the video it was really fun to watch, the game was a bit rushed so i forgot to turn the collectables variables false, thats why you can win instantly, i also feel like the intro and the menu is really in a different level compared to the gameplay which was really rushed.
Hi! I just played your game and enjoyed it. The visuals and overall idea were really nice. I've left a rating. If you have time, I'd appreciate it if you could check out my game as well and share your thoughts. Good luck in the jam!
The story at the start was a great hook. Pressing S immediately took me to the win screen regardless of if I had water. The "dragging blocks across" mechanic was actually really cool, I'd like to see that expanded.
Thanks for the feedback, the issue with the immediate win is that i was to asleep to turn the wining conditions false....,, once i get some more free time I'll try to work on a real project or maybe another game jam, again thanks so much for the feedback.