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A jam submission

The RaptureView game page

A lone robot. A sleeping God. Keep the Earth's core dormant before humanity meets its end.
Submitted by C-Potion Studio — 7 hours, 3 minutes before the deadline
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The Rapture's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#152.4122.667
Audio#172.1112.333
Gameplay#182.3122.556
How well does the game fit the themes?#192.3122.556
How do you rate the game overall (you can consider fun, dev time, etc.)?#202.1112.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 to 4 hours i think

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Comments

Submitted(+1)

Apart from the instant win when pressing S, the mechanics are genuinely very interesting. I really like the kind of interaction you’ve created, it’s a strong concept, and I think you should keep developing it!

Developer(+1)

thanks for the kind feedback, i'm really glad you liked it, and hopefully will find time to work on it more.

Submitted(+1)

A did a quick recording of my gameplay in case it helps 😄 The Rapture by C-Potion Studio | Cap Recording

I think this is a nice concept, jumping and moving the brick around at the same time successfully made me feel like a pro gamer. I like the menu you built, which teaches the player the click and drag mechanic before they launch in.

I also liked the small touch in your intro sequence where the speed of the on-screen text typing changed for emphasis.

I did press `S` on my keyboard as soon as I jumped in the game after reading the instructions, and this instant won me the game. I then accidentally pressed this key on another run which took me to the win screen again.

I wasn't quite sure what the ancient runes I collected granted me, but it was nice to have the overall objective to aim for. I was also able to 'steal' the top rune from the bottom section which felt like cheating 😆

Overall I had a great time playing, and think this is a really cool concept.

Developer

thank you  for your feedback, and thank you for the video it was really fun to watch, the game was a bit rushed so i forgot to turn the collectables variables false, thats why you can win instantly, i also feel like the intro and the menu is really in a different level compared to the gameplay which was really rushed.

Submitted

Hi! I just played your game and enjoyed it. The visuals and overall idea were really nice. I've left a rating. If you have time, I'd appreciate it if you could check out my game as well and share your thoughts. Good luck in the jam!

Submitted

The story at the start was a great hook. Pressing S immediately took me to the win screen regardless of if I had water. The "dragging blocks across" mechanic was actually really cool, I'd like to see that expanded. 

Developer

Thanks for the feedback, the issue with the immediate win is that i was to asleep to turn the wining conditions false....,, once i get some more free time I'll try to work on a real project or maybe another game jam, again thanks so much for the feedback.